+ /// hide a dialog if about
+ boost::signal0<void> hideDialog;
+private:
+ /// get the text displayed on the button
+ string const getScreenLabel(Buffer const *) const;
+ /// is this a verbatim include ?
+ bool isVerbatim() const;
+ /// get the filename of the master buffer
+ string const getMasterFilename() const;
+ /// get the included file name
+ string const getFileName() const;
+
+ /// the parameters
+ Params params_;
+ /// holds the entity name that defines the file location (SGML)
+ string const include_label;
+};