+ void draw(PainterInfo & pi, int x, int y) const;
+ ///
+ void edit(LCursor & cur, bool left);
+ ///
+ void editGraphics(InsetGraphicsParams const &, Buffer const &) const;
+protected:
+ InsetGraphics(InsetGraphics const &);
+ ///
+ virtual void doDispatch(LCursor & cur, FuncRequest & cmd);
+private: