- ~InsetFloatList();
- ///
- virtual std::auto_ptr<InsetBase> clone() const {
- return std::auto_ptr<InsetBase>(new InsetFloatList(getCmdName()));
- }
- ///
- void metrics(MetricsInfo &, Dimension &) const;
- ///
- void draw(PainterInfo & pi, int x, int y) const;
- ///
- dispatch_result localDispatch(FuncRequest const & cmd);
- ///
- std::string const getScreenLabel(Buffer const &) const;