- virtual
- DispatchResult
- priv_dispatch(FuncRequest const &, idx_type &, pos_type &);
-private:
- ///
- void lfunMousePress(FuncRequest const &);
- ///
- // the bool return is used to see if we opened a dialog so that we can
- // check this from an outer inset and open the dialog of the outer inset
- // if that one has one!
- ///
- bool lfunMouseRelease(FuncRequest const &);