-void InsetERT::insetButtonRelease(BufferView * bv, int x, int y, int button)
+
+
+void InsetERT::insetButtonPress(BufferView * bv,
+ int x, int y, int button)
+{
+ if (status_ == Inlined) {
+ inset.insetButtonPress(bv, x, y, button);
+ } else {
+ InsetCollapsable::insetButtonPress(bv, x, y, button);
+ }
+}
+
+
+bool InsetERT::insetButtonRelease(BufferView * bv, int x, int y, int button)