-void UpdatableInset::insetButtonPress(BufferView *, int x, int y, int button)
-{
- lyxerr[Debug::INFO] << "Inset Button Press x=" << x
- << ", y=" << y << ", button=" << button << endl;
-}
-
-
-bool UpdatableInset::insetButtonRelease(BufferView *, int x, int y, int button)
-{
- lyxerr[Debug::INFO] << "Inset Button Release x=" << x
- << ", y=" << y << ", button=" << button << endl;
- return false;
-}
-
-
-void UpdatableInset::insetKeyPress(XKeyEvent *)
-{
- lyxerr[Debug::INFO] << "Inset Keypress" << endl;
-}
-
-
-void UpdatableInset::insetMotionNotify(BufferView *, int x, int y, int state)
-{
- lyxerr[Debug::INFO] << "Inset Motion Notify x=" << x
- << ", y=" << y << ", state=" << state << endl;
-}
-
-