+ * \author Baruch Even
+ * \author Angus Leeming
+ *
+ * Full author contact details are available in file CREDITS.
+ *
+ * The graphics cache is a container of graphics::CacheItems.
+ * Each graphics::CacheItem, defined here represents a separate image file.
+ *
+ * The routines here can be used to load the graphics file into memory at
+ * which point (status() == graphics::Loaded).
+ * The user is then free to access image() in order to copy it and to then
+ * transform the copy (rotate, scale, clip) and to generate the pixmap.
+ *
+ * The graphics cache supports fully asynchronous:
+ * file conversion to a loadable format;
+ * file loading.
+ *
+ * Whether you get that, of course, depends on graphics::Converter and
+ * on the graphics::Image-derived image class.
+ */