+#include "GraphicsConverter.h"
+#include "GraphicsImage.h"
+
+#include "debug.h"
+
+#include "support/filetools.h"
+#include "support/FileMonitor.h"
+#include "support/lyxlib.h"
+
+#include <boost/bind.hpp>
+
+
+namespace support = lyx::support;
+
+using support::ChangeExtension;
+using support::FileMonitor;
+using support::IsFileReadable;
+using support::MakeDisplayPath;
+using support::OnlyFilename;
+using support::getExtFromContents;
+using support::tempName;
+using support::unlink;
+using support::unzipFile;
+using support::unzippedFileName;
+using support::zippedFile;
+
+using std::endl;
+using std::string;
+
+
+namespace lyx {
+namespace graphics {
+
+struct CacheItem::Impl : public boost::signals::trackable {
+
+ ///
+ Impl(string const & file);
+
+ /** Start the image conversion process, checking first that it is
+ * necessary. If it is necessary, then a conversion task is started.
+ * CacheItem asumes that the conversion is asynchronous and so
+ * passes a Signal to the converting routine. When the conversion
+ * is finished, this Signal is emitted, returning the converted
+ * file to this->imageConverted.
+ *
+ * If no file conversion is needed, then convertToDisplayFormat() calls
+ * loadImage() directly.
+ *
+ * convertToDisplayFormat() will set the loading status flag as
+ * approriate through calls to setStatus().
+ */
+ void convertToDisplayFormat();
+
+ /** Load the image into memory. This is called either from
+ * convertToDisplayFormat() direct or from imageConverted().
+ */
+ void loadImage();
+
+ /** Get a notification when the image conversion is done.
+ * Connected to a signal on_finish_ which is passed to
+ * Converter::convert.
+ */
+ void imageConverted(bool);
+
+ /** Get a notification when the image loading is done.
+ * Connected to a signal on_finish_ which is passed to
+ * lyx::graphics::Image::loadImage.
+ */
+ void imageLoaded(bool);
+
+ /** Sets the status of the loading process. Also notifies
+ * listeners that the status has changed.
+ */
+ void setStatus(ImageStatus new_status);
+
+ /** Can be invoked directly by the user, but is also connected to the
+ * FileMonitor and so is invoked when the file is changed
+ * (if monitoring is taking place).
+ */
+ void startLoading();
+
+ /** If we are asked to load the file for a second or further time,
+ * (because the file has changed), then we'll have to first reset
+ * many of the variables below.
+ */
+ void reset();
+
+ /// The filename we refer too.
+ string const filename_;
+ ///
+ FileMonitor const monitor_;
+
+ /// Is the file compressed?
+ bool zipped_;
+ /// If so, store the uncompressed file in this temporary file.
+ string unzipped_filename_;
+ /// What file are we trying to load?
+ string file_to_load_;
+ /** Should we delete the file after loading? True if the file is
+ * the result of a conversion process.
+ */
+ bool remove_loaded_file_;
+
+ /// The image and its loading status.
+ boost::shared_ptr<Image> image_;
+ ///
+ ImageStatus status_;
+
+ /// This signal is emitted when the image loading status changes.
+ boost::signal0<void> statusChanged;
+
+ /// The connection to the signal Image::finishedLoading
+ boost::signals::connection cl_;
+
+ /// The connection of the signal ConvProcess::finishedConversion,
+ boost::signals::connection cc_;
+
+ ///
+ boost::scoped_ptr<Converter> converter_;
+};
+
+
+CacheItem::CacheItem(string const & file)
+ : pimpl_(new Impl(file))
+{}
+
+
+CacheItem::~CacheItem()
+{}
+
+
+string const & CacheItem::filename() const
+{
+ return pimpl_->filename_;
+}
+
+
+void CacheItem::startLoading() const
+{
+ pimpl_->startLoading();
+}
+
+
+void CacheItem::startMonitoring() const
+{
+ if (!pimpl_->monitor_.monitoring())
+ pimpl_->monitor_.start();
+}
+
+
+bool CacheItem::monitoring() const
+{
+ return pimpl_->monitor_.monitoring();
+}
+
+
+unsigned long CacheItem::checksum() const
+{
+ return pimpl_->monitor_.checksum();
+}
+
+
+Image const * CacheItem::image() const
+{
+ return pimpl_->image_.get();
+}
+
+
+ImageStatus CacheItem::status() const
+{
+ return pimpl_->status_;
+}
+
+
+boost::signals::connection CacheItem::connect(slot_type const & slot) const
+{
+ return pimpl_->statusChanged.connect(slot);
+}
+
+
+//------------------------------
+// Implementation details follow
+//------------------------------
+
+
+CacheItem::Impl::Impl(string const & file)
+ : filename_(file),
+ monitor_(file, 2000),
+ zipped_(false),
+ remove_loaded_file_(false),
+ status_(WaitingToLoad)
+{
+ monitor_.connect(boost::bind(&Impl::startLoading, this));
+}
+
+
+void CacheItem::Impl::startLoading()
+{
+ if (status_ != WaitingToLoad)
+ reset();
+
+ convertToDisplayFormat();
+}
+
+
+void CacheItem::Impl::reset()
+{
+ zipped_ = false;
+ if (!unzipped_filename_.empty())
+ unlink(unzipped_filename_);
+ unzipped_filename_.erase();
+
+ if (remove_loaded_file_ && !file_to_load_.empty())
+ unlink(file_to_load_);
+ remove_loaded_file_ = false;
+ file_to_load_.erase();
+
+ if (image_.get())
+ image_.reset();
+
+ status_ = WaitingToLoad;
+
+ if (cl_.connected())
+ cl_.disconnect();
+
+ if (cc_.connected())
+ cc_.disconnect();
+
+ if (converter_.get())
+ converter_.reset();
+}
+
+
+void CacheItem::Impl::setStatus(ImageStatus new_status)
+{
+ if (status_ == new_status)
+ return;
+
+ status_ = new_status;
+ statusChanged();
+}
+
+
+void CacheItem::Impl::imageConverted(bool success)
+{
+ string const text = success ? "succeeded" : "failed";
+ lyxerr[Debug::GRAPHICS] << "Image conversion " << text << '.' << endl;
+
+ file_to_load_ = converter_.get() ?
+ converter_->convertedFile() : string();
+ converter_.reset();
+ cc_.disconnect();
+
+ success = !file_to_load_.empty() && IsFileReadable(file_to_load_);
+
+ if (!success) {
+ lyxerr[Debug::GRAPHICS] << "Unable to find converted file!"
+ << endl;
+ setStatus(ErrorConverting);
+
+ if (zipped_)
+ unlink(unzipped_filename_);
+
+ return;
+ }
+
+ loadImage();
+}
+
+
+// This function gets called from the callback after the image has been
+// converted successfully.
+void CacheItem::Impl::loadImage()
+{
+ setStatus(Loading);
+ lyxerr[Debug::GRAPHICS] << "Loading image." << endl;
+
+ image_ = Image::newImage();
+
+ cl_.disconnect();
+ cl_ = image_->finishedLoading.connect(
+ boost::bind(&Impl::imageLoaded, this, _1));
+ image_->load(file_to_load_);
+}
+
+
+void CacheItem::Impl::imageLoaded(bool success)
+{
+ string const text = success ? "succeeded" : "failed";
+ lyxerr[Debug::GRAPHICS] << "Image loading " << text << '.' << endl;
+
+ // Clean up after loading.
+ if (zipped_)
+ unlink(unzipped_filename_);
+
+ if (remove_loaded_file_ && unzipped_filename_ != file_to_load_)
+ unlink(file_to_load_);
+
+ cl_.disconnect();
+
+ if (!success) {
+ setStatus(ErrorLoading);
+ return;
+ }
+
+ // Inform the outside world.
+ setStatus(Loaded);
+}
+
+
+} // namespace graphics
+} // namespace lyx
+
+
+namespace {
+
+string const findTargetFormat(string const & from)
+{
+ typedef lyx::graphics::Image::FormatList FormatList;
+ FormatList const formats = lyx::graphics::Image::loadableFormats();
+
+ // There must be a format to load from.
+ BOOST_ASSERT(!formats.empty());
+
+ // First ascertain if we can load directly with no conversion
+ FormatList::const_iterator it = formats.begin();
+ FormatList::const_iterator end = formats.end();
+ for (; it != end; ++it) {
+ if (from == *it)
+ return *it;
+ }
+
+ // So, we have to convert to a loadable format. Can we?
+ it = formats.begin();
+ for (; it != end; ++it) {
+ if (lyx::graphics::Converter::isReachable(from, *it))
+ return *it;
+ else
+ lyxerr[Debug::GRAPHICS]
+ << "Unable to convert from " << from
+ << " to " << *it << std::endl;
+ }
+
+ // Failed! so we have to try to convert it to PPM format
+ // with the standard converter
+ return string("ppm");
+}
+
+} // anon namespace
+
+
+namespace lyx {
+namespace graphics {
+
+void CacheItem::Impl::convertToDisplayFormat()
+{
+ setStatus(Converting);
+
+ // First, check that the file exists!
+ if (!IsFileReadable(filename_)) {
+ if (status_ != ErrorNoFile) {
+ setStatus(ErrorNoFile);
+ lyxerr[Debug::GRAPHICS]
+ << "\tThe file is not readable" << endl;
+ }
+ return;
+ }
+
+ // Make a local copy in case we unzip it
+ string filename;
+ if ((zipped_ = zippedFile(filename_))) {
+ unzipped_filename_ = tempName(string(), filename_);
+ if (unzipped_filename_.empty()) {
+ setStatus(ErrorConverting);
+ lyxerr[Debug::GRAPHICS]
+ << "\tCould not create temporary file." << endl;
+ return;
+ }
+ filename = unzipFile(filename_, unzipped_filename_);
+ } else
+ filename = filename_;
+
+ string const displayed_filename = MakeDisplayPath(filename_);
+ lyxerr[Debug::GRAPHICS] << "[GrahicsCacheItem::convertToDisplayFormat]\n"
+ << "\tAttempting to convert image file: " << filename
+ << "\n\twith displayed filename: " << displayed_filename
+ << endl;
+
+ string from = getExtFromContents(filename);
+ lyxerr[Debug::GRAPHICS]
+ << "\n\tThe file contains " << from << " format data." << endl;
+ string const to = findTargetFormat(from);
+
+ if (from == to) {
+ // No conversion needed!
+ lyxerr[Debug::GRAPHICS] << "\tNo conversion needed (from == to)!" << endl;
+ file_to_load_ = filename;
+ loadImage();
+ return;
+ }
+
+ lyxerr[Debug::GRAPHICS] << "\tConverting it to " << to << " format." << endl;
+ // Take only the filename part of the file, without path or extension.
+ string const temp = ChangeExtension(OnlyFilename(filename), string());
+
+ // Add some stuff to create a uniquely named temporary file.
+ // This file is deleted in loadImage after it is loaded into memory.
+ string const to_file_base = tempName(string(), temp);
+ remove_loaded_file_ = true;
+
+ // Remove the temp file, we only want the name...
+ // FIXME: This is unsafe!
+ unlink(to_file_base);
+
+ // Connect a signal to this->imageConverted and pass this signal to
+ // the graphics converter so that we can load the modified file
+ // on completion of the conversion process.
+ converter_.reset(new Converter(filename, to_file_base, from, to));
+ converter_->connect(boost::bind(&Impl::imageConverted, this, _1));
+ converter_->startConversion();
+}