+ {
+ char const * const dummy = N_("Update|#U");
+ fdui->button_restore = obj = fl_add_button(FL_NORMAL_BUTTON, 20, 350, 90, 30, idex(_(dummy)));
+ fl_set_button_shortcut(obj, scex(_(dummy)), 1);
+ }
+ fl_set_object_gravity(obj, FL_SouthWest, FL_SouthWest);
+ fl_set_object_callback(obj, C_FormBaseRestoreCB, 0);
+ fdui->button_ok = obj = fl_add_button(FL_RETURN_BUTTON, 190, 350, 90, 30, _("Ok"));
+ fl_set_object_callback(obj, C_FormBaseOKCB, 0);
+ {
+ char const * const dummy = N_("Apply|#A");
+ fdui->button_apply = obj = fl_add_button(FL_NORMAL_BUTTON, 290, 350, 90, 30, idex(_(dummy)));
+ fl_set_button_shortcut(obj, scex(_(dummy)), 1);
+ }
+ fl_set_object_callback(obj, C_FormBaseApplyCB, 0);
+ {
+ char const * const dummy = N_("Cancel|^[");
+ fdui->button_cancel = obj = fl_add_button(FL_NORMAL_BUTTON, 390, 350, 90, 30, idex(_(dummy)));
+ fl_set_button_shortcut(obj, scex(_(dummy)), 1);
+ }
+ fl_set_object_callback(obj, C_FormBaseCancelCB, 0);