- /// Constructor. Allocate space for 'n' items in the group.
- RadioButtonGroup(unsigned n = 5) : map(n)
- {};
- /// Destructor. Cleans up.
- ~RadioButtonGroup() {};
-
- /// Register a radio button with it's corresponding value.
- void registerRadioButton(FL_OBJECT *button, int value);
- /// Reset registrations.
- void reset();
-
- // Set the active button.
- void setButton(int value);
-
- // Get the active button.
- int getButton();
-
+ /// Constructor. Allocate space for 'n' items in the group.
+ RadioButtonGroup(unsigned n = 5) : map(n) {};
+
+ /// Register a radio button with it's corresponding value.
+ void registerRadioButton(FL_OBJECT *button, int value);
+ /// Reset registrations.
+ void reset();
+
+ // Set the active button.
+ void setButton(int value);
+
+ // Get the active button.
+ int getButton();
+