paintText(bv, vi);
lyxerr[Debug::DEBUG] << "Redraw screen" << endl;
expose(0, 0, workarea().workWidth(), workarea().workHeight());
workarea().getPainter().end();
paintText(bv, vi);
lyxerr[Debug::DEBUG] << "Redraw screen" << endl;
expose(0, 0, workarea().workWidth(), workarea().workHeight());
workarea().getPainter().end();