bool const text_is_antialiased = renderHints() & TextAntialiasing;
setRenderHint(Antialiasing, antialias && text_is_antialiased);
drawPolyline(points.data(), np);
bool const text_is_antialiased = renderHints() & TextAntialiasing;
setRenderHint(Antialiasing, antialias && text_is_antialiased);
drawPolyline(points.data(), np);