+ ///
+ void saveLayout() const;
+ ///
+ bool restoreLayout();
+ ///
+ GuiToolbar * toolbar(std::string const & name);
+ ///
+ void constructToolbars();
+ ///
+ void initToolbars();
+ ///
+ void lfunUiToggle(FuncRequest const & cmd);
+ ///
+ void toggleFullScreen();
+ ///
+ void insertLyXFile(docstring const & fname);
+ ///
+ void insertPlaintextFile(docstring const & fname,
+ bool asParagraph);
+
+ /// Save a buffer as a new file.
+ /**
+ Write a buffer to a new file name and rename the buffer
+ according to the new file name.
+
+ This function is e.g. used by menu callbacks and
+ LFUN_BUFFER_WRITE_AS.
+
+ If 'newname' is empty, the user is asked via a
+ dialog for the buffer's new name and location.
+
+ If 'newname' is non-empty and has an absolute path, that is used.
+ Otherwise the base directory of the buffer is used as the base
+ for any relative path in 'newname'.
+ */
+ bool renameBuffer(Buffer & b, docstring const & newname);
+ ///
+ bool saveBuffer(Buffer & b);
+ ///
+ bool closeWorkArea(GuiWorkArea * wa, bool close_buffer,
+ bool tolastopened = false, bool mark_active = false);
+ /// gives the user the possibility to save his work
+ /// or to discard the changes. If hiding is true, the
+ /// document will be reloaded.
+ bool saveBufferIfNeeded(Buffer & buf, bool hiding);
+ ///
+ bool closeBufferAll(bool tolastopened = false);
+ /// is the buffer in this workarea also shown in another tab ?
+ /// This tab can either be in the same view or in another one.
+ bool inMultiTabs(GuiWorkArea * wa);
+ /// is the buffer in this workarea also shown in another view ?
+ bool inMultiViews(GuiWorkArea * wa);
+ ///
+ enum NextOrPrevious {
+ NEXTBUFFER,
+ PREVBUFFER
+ };
+ ///
+ void gotoNextOrPreviousBuffer(NextOrPrevious np);
+
+ ///
+ Inset * getOpenInset(std::string const & name) const;
+