+ GuiAbout(GuiView & lv);
+
+private Q_SLOTS:
+ void on_closePB_clicked();
+
+private:
+ /// Controller stuff
+ ///@{
+ void updateView() {}
+ void dispatchParams() {}
+ bool isBufferDependent() const { return false; }
+ ///@}
+
+ struct Private;
+ Private * const d;