#if defined(HAVE_FLIMAGE_DUP) && defined(HAVE_FLIMAGE_TO_PIXMAP)
// connect the image loader based on the xforms library
GImage::newImage.connect(slot(&xformsGImage::newImage));
#if defined(HAVE_FLIMAGE_DUP) && defined(HAVE_FLIMAGE_TO_PIXMAP)
// connect the image loader based on the xforms library
GImage::newImage.connect(slot(&xformsGImage::newImage));