void add(int x, int y, int w, int hmin, int hmax);
/// Add lines. Same as for fl_browser object
void add(int x, int y, int w, int hmin, int hmax);
/// Add lines. Same as for fl_browser object
inline
void Combox::resize(unsigned r)
{
fl_set_object_resize(button, r);
inline
void Combox::resize(unsigned r)
{
fl_set_object_resize(button, r);
inline
void Combox::gravity(unsigned g1, unsigned g2)
{
fl_set_object_gravity(button, g1, g2);
inline
void Combox::gravity(unsigned g1, unsigned g2)
{
fl_set_object_gravity(button, g1, g2);