- //FIXME: the check for asMathInset() shouldn't be necessary
- // but math insets do not return a sensible editable() state yet.
- if (sl.inset().asMathInset()
- || sl.inset().editable() == InsetBase::HIGHLY_EDITABLE)
- sl.inset().cursorPos(sl, boundary && ((i+1) == dit.depth()), xx, yy);
+ sl.inset().cursorPos(bv, sl, boundary && ((i+1) == dit.depth()), xx, yy);