FL_OBJECT *fl_add_bmtable(int, FL_Coord, FL_Coord,
FL_Coord, FL_Coord, char const *);
/** Same as fl_get_button_numb() */
int fl_get_bmtable_numb(FL_OBJECT *ob);
FL_OBJECT *fl_add_bmtable(int, FL_Coord, FL_Coord,
FL_Coord, FL_Coord, char const *);
/** Same as fl_get_button_numb() */
int fl_get_bmtable_numb(FL_OBJECT *ob);