+ // remove a bibitem in pos != 0
+ // restore it later in pos 0 if necessary
+ // (e.g. if a user inserts contents _before_ the item)
+ // we're assuming there's only one of these, which there
+ // should be.
+ int erasedInsetPosition = -1;
+ InsetList::iterator it = insetlist.begin();
+ InsetList::iterator end = insetlist.end();
+ for (; it != end; ++it)
+ if (it->inset->lyxCode() == Inset::BIBITEM_CODE
+ && it->pos > 0) {
+ InsetBibitem * olditem = static_cast<InsetBibitem *>(it->inset);
+ oldkey = olditem->getParam("key");
+ oldlabel = olditem->getParam("label");
+ erasedInsetPosition = it->pos;
+ eraseChar(erasedInsetPosition, track_changes);
+ break;
+ }
+
+ //There was an InsetBibitem at the beginning, and we didn't
+ //have to erase one.
+ if (hasbibitem && erasedInsetPosition < 0)
+ return 0;
+
+ //There was an InsetBibitem at the beginning and we did have to
+ //erase one. So we give its properties to the beginning inset.
+ if (hasbibitem) {
+ InsetBibitem * inset =
+ static_cast<InsetBibitem *>(insetlist.begin()->inset);
+ if (!oldkey.empty())
+ inset->setParam("key", oldkey);
+ inset->setParam("label", oldlabel);
+ return -erasedInsetPosition;
+ }
+
+ //There was no inset at the beginning, so we need to create one with
+ //the key and label of the one we erased.