+
+ // std::string used as a return value in functions below are
+ // workaround to defer messages to be displayed in UI. If message()
+ // is used directly, message string is immediately overwritten
+ // by the next multiple messages on the top of the processed dispatch
+ // machinery.
+
+ ///
+ std::string rename(support::FileName const &);
+ /// Does the current VC support this operation?
+ bool renameEnabled() const;
+ ///
+ std::string copy(support::FileName const &);
+ /// Does the current VC support this operation?
+ bool copyEnabled() const;
+
+ /// Unlock and commit changes.
+ /// \p log is non-empty on success and may be empty on failure.
+ CommandResult checkIn(std::string & log);
+ /// Does the current VC support this operation?