friend void dispatch(FuncRequest const & action, DispatchResult & dr);
friend std::vector<std::string> & theFilesToLoad();
friend BufferList & theBufferList();
friend void dispatch(FuncRequest const & action, DispatchResult & dr);
friend std::vector<std::string> & theFilesToLoad();
friend BufferList & theBufferList();
friend ServerSocket & theServerSocket();
friend Converters & theConverters();
friend Converters & theSystemConverters();
friend ServerSocket & theServerSocket();
friend Converters & theConverters();
friend Converters & theSystemConverters();
friend Messages const & getMessages(std::string const & language);
friend Messages const & getGuiMessages();
friend KeyMap & theTopLevelKeymap();
friend Messages const & getMessages(std::string const & language);
friend Messages const & getGuiMessages();
friend KeyMap & theTopLevelKeymap();