- ColorSet();
-
- /** set the given LyX color to the color defined by the X11 name given
- * \returns true if successful.
- */
- bool setColor(ColorCode col, std::string const & x11name);
-
- /** set the given LyX color to the color defined by the X11
- * name given \returns true if successful. A new color entry
- * is created if the color is unknown
- */
- bool setColor(std::string const & lyxname, std::string const & x11name);
-
- /// Get the GUI name of \c color.
- docstring const getGUIName(ColorCode c) const;
-
- /// Get the X11 name of \c color.
- std::string const getX11Name(ColorCode c) const;
-
- /// Get the LaTeX name of \c color.
- std::string const getLaTeXName(ColorCode c) const;
-
- /// Get the LyX name of \c color.
- std::string const getLyXName(ColorCode c) const;
-
- /// \returns the ColorCode associated with the LyX name.
- ColorCode getFromLyXName(std::string const & lyxname) const;
- /// \returns the ColorCode associated with the LaTeX name.
- ColorCode getFromLaTeXName(std::string const & latexname) const;
-
-private:
- ///
- void addColor(ColorCode c, std::string const & lyxname);
- ///
- class Information {
- public:
- /// the name as it appears in the GUI
- std::string guiname;
- /// the name used in LaTeX
- std::string latexname;
- /// the name for X11
- std::string x11name;
- /// the name for LyX
- std::string lyxname;
- };
-
- /// initialise a color entry
- struct ColorEntry;
- void fill(ColorEntry const & entry);
-
- ///
- typedef std::map<ColorCode, Information> InfoTab;
- /// the table of color Information
- InfoTab infotab;
-
- typedef std::map<std::string, ColorCode> Transform;
- /// the transform between LyX color name string and integer code.
- Transform lyxcolors;
- /// the transform between LaTeX color name string and integer code.
- Transform latexcolors;
+ Color(ColorCode base_color = Color_none);
+
+ /// comparison operators.
+ //@{
+ bool operator==(Color const & color) const;
+ bool operator!=(Color const & color) const;
+ bool operator<(Color const & color) const;
+ bool operator<=(Color const & color) const;
+ //@}
+
+ /// the base color
+ ColorCode baseColor;
+ /// The color that is merged with the base color. Set
+ /// mergeColor to Color_ignore if no merging is wanted.
+ ColorCode mergeColor;