- /** Insert an inset into the buffer
- Insert inset into buffer, placing it in a layout of lout,
- if no_table make sure that it doesn't end up in a table. */
- void insertInset(Inset * inset, string const & lout = string(),
- bool no_table = false);
- /// open and lock an updatable inset
- void open_new_inset(UpdatableInset * new_inset);
- /// Inserts a lyx file at cursor position. Returns false if it fails.
+ /** Insert an inset into the buffer.
+ Placie it in a layout of lout,
+ if no_table make sure that it doesn't end up in a table.
+ */
+ //bool insertInset(Inset * inset, string const & lout = string(),
+ // bool no_table = false);
+ bool insertInset(Inset * inset, string const & lout = string());
+ /** Inserts a lyx file at cursor position.
+ @return #false# if it fails.
+ */