+ return pimpl_->insertInset(inset, lout);
+}
+
+
+void BufferView::gotoLabel(string const & label)
+{
+ for (Buffer::inset_iterator it = buffer()->inset_iterator_begin();
+ it != buffer()->inset_iterator_end(); ++it) {
+ vector<string> labels;
+ it->getLabelList(labels);
+ if (find(labels.begin(),labels.end(),label)
+ != labels.end()) {
+ beforeChange(text);
+ text->setCursor(it.getPar(), it.getPos());
+ text->selection.cursor = text->cursor;
+ update(text, BufferView::SELECT);
+ return;
+ }
+ }
+}
+
+
+void BufferView::undo()
+{
+ if (!available())
+ return;
+
+ owner()->message(_("Undo"));
+ beforeChange(text);
+ update(text, BufferView::SELECT);
+ if (!textUndo(this))
+ owner()->message(_("No further undo information"));
+ else
+ update(text, BufferView::SELECT);
+ switchKeyMap();
+}
+
+
+void BufferView::redo()
+{
+ if (!available())
+ return;
+
+ owner()->message(_("Redo"));
+ beforeChange(text);
+ update(text, BufferView::SELECT);
+ if (!textRedo(this))
+ owner()->message(_("No further redo information"));
+ else
+ update(text, BufferView::SELECT);
+ switchKeyMap();
+}
+
+
+// these functions are for the spellchecker
+WordLangTuple const BufferView::nextWord(float & value)
+{
+ if (!available()) {
+ value = 1;
+ return WordLangTuple();
+ }
+
+ return text->selectNextWordToSpellcheck(value);
+}
+
+
+void BufferView::selectLastWord()
+{
+ if (!available())
+ return;
+
+ LyXCursor cur = text->selection.cursor;
+ beforeChange(text);
+ text->selection.cursor = cur;
+ text->selectSelectedWord();
+ toggleSelection(false);
+ update(text, BufferView::SELECT);
+}
+
+
+void BufferView::endOfSpellCheck()
+{
+ if (!available()) return;
+
+ beforeChange(text);
+ text->selectSelectedWord();
+ text->clearSelection();
+ update(text, BufferView::SELECT);
+}
+
+
+void BufferView::replaceWord(string const & replacestring)
+{
+ if (!available())
+ return;
+
+ LyXText * tt = getLyXText();
+ update(tt, BufferView::SELECT);
+
+ // clear the selection (if there is any)
+ toggleSelection(false);
+ update(tt, BufferView::SELECT);
+
+ // clear the selection (if there is any)
+ toggleSelection(false);
+ tt->replaceSelectionWithString(replacestring);
+
+ tt->setSelectionRange(replacestring.length());
+
+ // Go back so that replacement string is also spellchecked
+ for (string::size_type i = 0; i < replacestring.length() + 1; ++i) {
+ tt->cursorLeft(this);
+ }
+ update(tt, BufferView::SELECT);
+
+ // FIXME: should be done through LFUN
+ buffer()->markDirty();
+ fitCursor();
+}
+// End of spellchecker stuff
+
+
+bool BufferView::lockInset(UpdatableInset * inset)
+{
+ if (!inset)
+ return false;
+ // don't relock if we're already locked
+ if (theLockingInset() == inset)
+ return true;
+ if (!theLockingInset()) {
+ // first check if it's the inset under the cursor we want lock
+ // should be most of the time
+ if (text->cursor.pos() < text->cursor.par()->size()
+ && text->cursor.par()->getChar(text->cursor.pos()) ==
+ Paragraph::META_INSET) {
+ InsetOld * in = text->cursor.par()->getInset(text->cursor.pos());
+ if (inset == in) {
+ theLockingInset(inset);
+ return true;
+ }
+ }
+ // Then do a deep look of the inset and lock the right one
+ int const id = inset->id();
+ ParagraphList::iterator pit = buffer()->paragraphs.begin();
+ ParagraphList::iterator pend = buffer()->paragraphs.end();
+ for (; pit != pend; ++pit) {
+ InsetList::iterator it = pit->insetlist.begin();
+ InsetList::iterator end = pit->insetlist.end();
+ for (; it != end; ++it) {
+ if (it->inset == inset) {
+ text->setCursorIntern(pit, it->pos);
+ theLockingInset(inset);
+ return true;
+ }
+ if (it->inset->getInsetFromID(id)) {
+ text->setCursorIntern(pit, it->pos);
+ FuncRequest cmd(this, LFUN_INSET_EDIT, "left");
+ it->inset->localDispatch(cmd);
+ return theLockingInset()->lockInsetInInset(this, inset);
+ }
+ }
+ }
+ return false;
+ }
+ return theLockingInset()->lockInsetInInset(this, inset);
+}
+
+
+bool BufferView::fitLockedInsetCursor(int x, int y, int asc, int desc)
+{
+ if (theLockingInset() && available()) {
+ y += text->cursor.iy() + theLockingInset()->insetInInsetY();
+ if (screen().fitManualCursor(this, text, x, y, asc, desc)) {
+ updateScrollbar();
+ return true;
+ }
+ }
+ return false;