-.BI \-width " x"
-the width of the main window in \fBLyX\fR.
-.TP
-.BI \-height " y"
-the height of the main window in \fBLyX\fR.
-.TP
-.BI \-xpos " x"
-the x position of the main window in \fBLyX\fR.
-.TP
-.BI \-ypos " y"
-the y position of the main window in \fBLyX\fR.
-Notice, you have to specify both
-.BI \-xpos
-and
-.BI \-ypos
-to obtain the
-desired effect. Negative positions are ignored. If no valid position
-is given, the main window is centered.
-.TP
-.BI \-dbg " debug-level"
-where debug-level is a sum of debugging options.
-Use "\fBlyx -dbg 65535 -help\fR" to see the different flags.
-.TP
-.BI \-Reverse
-swaps foreground and background colors.
-.TP
-.BI \-Mono
-runs \fBLyX\fR in black and white mode.
-.TP
-.BI \-FastSelection
-uses a fast black and white drawing routine for selections. If you use
-this, the switches BackgroundColor and SelectionColor are ignored.
-.PP
-The following options can be used to define the colors to use for
-different things:
-.TP
-.BI \-MathColor " color"
-.TP
-.BI \-MathFrameColor " color"
-.TP
-.BI \-FootColor " color"
-.TP
-.BI \-LabelColor " color"