#include "math_defs.h"
class MathInset;
+class MathArrayInset;
class MathFuncInset;
+class MathMatrixInset;
class MathScriptInset;
class MathSpaceInset;
class InsetFormulaBase;
class MathArray;
class MathXArray;
class Painter;
+class latexkeys;
/// Description of a position
struct MathCursorPos {
MathXArray & xcell() const;
/// returns xcell corresponding to this position
MathXArray & xcell(int idx) const;
- /// moves position on cell to the left
- bool idxLeft();
- /// moves position on cell to the right
- bool idxRight();
- /// moves position on cell up
- bool idxUp();
- /// moves position on cell up
- bool idxDown();
};
///
///
explicit MathCursor(InsetFormulaBase *);
///
- void insert(char, MathTextCodes t = LM_TC_MIN);
- ///
void insert(MathInset *);
///
void insert(MathArray const &);
///
void erase();
///
+ void backspace();
+ ///
void home();
///
void end();
void first();
/// Put the cursor in the last position
void last();
+ /// moves cursor position one cell to the left
+ bool posLeft();
+ /// moves cursor position one cell to the right
+ bool posRight();
+ /// moves cursor index one cell to the left
+ bool idxLeft();
+ /// moves cursor index one cell to the right
+ bool idxRight();
+ /// moves position somehow up
+ bool goUp();
+ /// moves position somehow down
+ bool goDown();
///
- bool plainLeft();
+ void idxNext();
///
- bool plainRight();
+ void idxPrev();
///
void plainErase();
///
+ void plainInsert(MathInset * p);
+ ///
+ void niceInsert(MathInset * p);
+ ///
void delLine();
/// This is in pixels from (maybe?) the top of inset
void setPos(int, int);
void getPos(int & x, int & y);
///
MathInset * par() const;
- /// return the next enclosing par of the given type and the cursor's
- //index in it
- MathInset * enclosing(MathInsetTypes, int &) const;
+ /// return the next enclosing grid inset and the cursor's index in it
+ MathArrayInset * enclosingArray(int &) const;
///
InsetFormulaBase const * formula();
///
int pos() const;
///
+ int idx() const;
+ ///
+ int size() const;
+ ///
void interpret(string const &);
///
void setSize(MathStyles);
bool toggleLimits();
///
// Macro mode methods
- void macroModeOpen();
- ///
void macroModeClose();
///
bool inMacroMode() const;
///
void drawSelection(Painter & pain) const;
///
- void clearLastCode();
- ///
- void setLastCode(MathTextCodes t);
- ///
void handleFont(MathTextCodes t);
///
- void handleAccent(string const & name, int code);
+ void handleDelim(latexkeys const * l, latexkeys const * r);
///
- void handleDelim(int l, int r);
+ void handleNest(MathInset * p);
/// Splits cells and shifts right part to the next cell
void splitCell();
/// Splits line and insert new row of cell
///
MathTextCodes getLastCode() const;
///
- int idx() const { return cursor().idx_; }
- ///
- void idxNext();
- ///
- void idxPrev();
- ///
void pullArg(bool goright);
///
- bool isInside(MathInset *) const;
+ bool isInside(MathInset const *) const;
///
MathTextCodes nextCode() const;
///
- MathTextCodes prevCode() const;
- ///
char valign() const;
///
char halign() const;
/// Make sure cursor position is valid
void normalize() const;
- /// Enter a new MathInset from the front or the back
- void push(MathInset * par, bool first);
- /// Leave current MathInset
- bool pop();
-
-//private:
- ///
- InsetFormulaBase * const formula_;
- ///
- MathTextCodes lastcode_;
- ///
- MathFuncInset * imacro_;
- // Selection stuff
- /// do we currently select
- bool selection_;
+ /// enter a MathInset from the front
+ void pushLeft(MathInset * par);
+ /// enter a MathInset from the back
+ void pushRight(MathInset * par);
+ /// leave current MathInset to the left
+ bool popLeft();
+ /// leave current MathInset to the left
+ bool popRight();
///
MathArray & array() const;
///
MathXArray & xarray() const;
- /// returns the first position of the (normalized) selection
- MathCursorPos firstSelectionPos() const;
- /// returns the last position of the (normalized) selection
- MathCursorPos lastSelectionPos() const;
/// returns the selection
void getSelection(MathCursorPos &, MathCursorPos &) const;
/// returns the normalized anchor of the selection
MathCursorPos normalAnchor() const;
- /// returns the normalized anchor of the selection
- bool openable(MathInset *, bool selection, bool useupdown) const;
/// path of positions the cursor had to go if it were leving each inset
std::vector<MathCursorPos> Cursor_;
///
MathInset * parInset(int i) const;
///
+ MathMatrixInset * outerPar() const;
+ ///
void seldump(char const * str) const;
///
void dump(char const * str) const;
- ///
- int xpos() const;
- ///
- void gotoX(int x);
-
- ///
- bool nextIsInset() const;
- ///
- bool prevIsInset() const;
///
void merge(MathArray const & arr);
///
MathScriptInset * prevScriptInset() const;
///
MathSpaceInset * prevSpaceInset() const;
+private:
+ ///
+ string macroName() const;
+ ///
+ void insert(char, MathTextCodes t = LM_TC_MIN);
+ /// can we enter the inset?
+ bool openable(MathInset *, bool selection) const;
+ /// can the setPos routine enter that inset?
+ bool positionable(MathInset *, bool selection) const;
+ /// write access to cursor cell position
+ int & pos();
+ /// write access to cursor cell index
+ int & idx();
+ /// x-offset of current cell relative to par xo
+ int cellXOffset() const;
+ /// y-offset of current cell relative to par yo
+ int cellYOffset() const;
+ /// current x position relative to par xo
+ int xpos() const;
+ /// current y position relative to par yo
+ int ypos() const;
+ /// adjust position in current cell according to x. idx is not changed.
+ void gotoX(int x);
+
+ ///
+ InsetFormulaBase * const formula_;
+ ///
+ MathTextCodes lastcode_;
+ // Selection stuff
+ /// do we currently select
+ bool selection_;
};
extern MathCursor * mathcursor;