///
void metrics(MetricsInfo &, Dimension &) const;
///
+ void draw(PainterInfo & pi, int x, int y) const;
+ ///
InsetMathXYMatrix const * asXYMatrixInset() const { return this; }
///
virtual int colsep() const;
///
virtual int rowsep() const;
- ///
- void normalize();
///
void write(WriteStream & os) const;
///