void InsetMathScript::metrics(MetricsInfo & mi, Dimension & dim) const
{
+ Changer dummy2 = mi.base.changeEnsureMath();
Dimension dim0;
Dimension dim1;
Dimension dim2;
dim.des = max(nd, des);
} else
dim.des = nd;
- metricsMarkers(dim);
+ metricsMarkers(mi, dim);
}
void InsetMathScript::draw(PainterInfo & pi, int x, int y) const
{
+ Changer dummy2 = pi.base.changeEnsureMath();
BufferView & bv = *pi.base.bv;
if (!nuc().empty())
nuc().draw(pi, x + dxx(bv), y);