#include "MathData.h"
#include "MathStream.h"
#include "DispatchResult.h"
-#include "FuncRequest.h"
#include <sstream>
void CommandInset::draw(PainterInfo & pi, int x, int y) const
{
button_.draw(pi, x, y);
- setPosCache(pi, x, y);
}
void CommandInset::write(WriteStream & os) const
{
- ModeSpecifier specifier(os, currentMode(), lockedMode());
+ ModeSpecifier specifier(os, currentMode(), lockedMode(), asciiOnly());
MathEnsurer ensurer(os, needs_math_mode_);
- bool const ascii = os.asciiOnly();
- os.asciiOnly(asciiOnly());
os << '\\' << name_;
- if (cell(1).size())
+ if (!cell(1).empty())
os << '[' << cell(1) << ']';
os << '{' << cell(0) << '}';
- os.asciiOnly(ascii);
}