#ifndef TOC_WIDGET_H
#define TOC_WIDGET_H
-#include "GuiDialog.h"
-#include "ControlToc.h"
#include "ui_TocUi.h"
+#include "Cursor.h"
+#include "FuncCode.h"
+
+#include <QWidget>
+
+class QModelIndex;
+class QString;
namespace lyx {
namespace frontend {
-class GuiToc;
+class GuiView;
class TocWidget : public QWidget, public Ui::TocUi
{
Q_OBJECT
public:
- TocWidget(GuiToc * form, QWidget * parent);
+ ///
+ TocWidget(GuiView & gui_view, QWidget * parent = 0);
+ /// Initialise GUI.
+ void init(QString const & str);
+ ///
+ void doDispatch(Cursor & cur, FuncRequest const & fr);
+ ///
+ bool getStatus(Cursor & cur, FuncRequest const & fr, FuncStatus & status)
+ const;
+
+public Q_SLOTS:
+ /// Schedule new update of the display unless already scheduled.
+ void updateView();
/// Update the display of the dialog whilst it is still visible.
- void update();
+ void updateViewForce();
protected Q_SLOTS:
- /// Update Gui of the display.
- void updateGui();
- ///
- void setTocModel(size_t type);
///
void select(QModelIndex const & index);
///
- void selectionChanged(const QModelIndex & current,
- const QModelIndex & previous);
+ void goTo(QModelIndex const &);
+ void on_tocTV_activated(QModelIndex const &);
+ void on_tocTV_pressed(QModelIndex const &);
void on_updateTB_clicked();
+ void on_sortCB_stateChanged(int state);
+ void on_persistentCB_stateChanged(int state);
void on_depthSL_valueChanged(int depth);
void on_typeCO_currentIndexChanged(int value);
void on_moveUpTB_clicked();
void on_moveDownTB_clicked();
void on_moveInTB_clicked();
void on_moveOutTB_clicked();
+ void filterContents();
-protected:
+ void showContextMenu(const QPoint & pos);
+
+private:
///
void enableControls(bool enable = true);
///
- int getIndexDepth(QModelIndex const & index, int depth = -1);
+ bool canOutline()
+ { return current_type_ == "tableofcontents"; }
+ /// It is not possible to have synchronous navigation in a correct
+ /// and efficient way with the label and change type because Toc::item()
+ /// does a linear search. Even when fixed, it might even not be desirable
+ /// to do so if we want to support drag&drop of labels and references.
+ bool canNavigate()
+ { return current_type_ != "label" && current_type_ != "change"; }
+ ///
+ bool isSortable()
+ { return current_type_ != "tableofcontents"; }
///
void setTreeDepth(int depth);
-
-private:
- /// Reconnects the selection model change signal when TOC changed.
- void reconnectSelectionModel();
- /// Disconnects the selection model.
- //This is a workaround for a problem of signals blocking.
- void disconnectSelectionModel();
+ ///
+ void outline(FuncCode func_code);
+ /// finds the inset that is connected to the current item,
+ /// if any, otherwise return null
+ Inset * itemInset() const;
+ ///
+ QString current_type_;
/// depth of list shown
int depth_;
+ /// persistence of uncollapsed nodes in toc view
+ bool persistent_;
///
- GuiToc * form_;
+ GuiView & gui_view_;
+ // next delay for outliner update in ms. -1 when already scheduled.
+ int update_delay_;
};
} // namespace frontend