#include #include #include "tex-accent.h" #include "commandtags.h" #include "LString.h" #include "support/lstrings.h" /* the names used by TeX and XWindows for deadkeys/accents are not the same so here follows a table to clearify the differences. Please correct this if I got it wrong |------------------|------------------|------------------|--------------| | TeX | XWindows | \bind/LFUN | used by intl | |------------------|------------------|------------------|--------------| | grave | grave |LFUN_GRAVE | grave | acute | acute |LFUN_ACUTE | acute | circumflex | circumflex |LFUN_CIRCUMFLEX | circumflex | umlaut/dieresis | diaeresis |LFUN_UMLAUT | umlaut | tilde | tilde |LFUN_TILDE | tilde | macron | maron |LFUN_MACRON | macron | dot | abovedot |LFUN_DOT | dot | cedilla | cedilla |LFUN_CEDILLA | cedilla | underdot | |LFUN_UNDERDOT | underdot | underbar | |LFUN_UNDERBAR | underbar | hácek | caron |LFUN_CARON | caron | breve | breve |LFUN_BREVE | breve | tie | |LFUN_TIE | tie | Hungarian umlaut | doubleacute |LFUN_HUNG_UMLAUT | hungarian umlaut | circle | abovering |LFUN_CIRCLE | circle | | ogonek | | | | iota | | | | voiced_sound | | | | semivoiced_sound | | | | |LFUN_SPECIAL_CARON| special caron */ // I am not sure how some of the XWindows names coresponds to the TeX ones. //static tex_accent_struct lyx_accent_table[18] ={ { (tex_accent)0, "", "", "",(kb_action)0}, {TEX_ACUTE, "\\'", " AEIOUYaeiouySZszRLCNrlcn","acute", LFUN_ACUTE}, {TEX_GRAVE, "\\`", " aeiouAEIOU", "grave", LFUN_GRAVE}, {TEX_MACRON, "\\=", " EeAIOUaiou", "macron", LFUN_MACRON}, {TEX_TILDE, "\\~", " ANOanoIiUu", "tilde", LFUN_TILDE}, {TEX_UNDERBAR, "\\b", " ", "underbar", LFUN_UNDERBAR}, {TEX_CEDILLA, "\\c", " CcSsTtRLGrlgNKnk", "cedilla", LFUN_CEDILLA}, {TEX_UNDERDOT, "\\d", " ", "underdot", LFUN_UNDERDOT}, {TEX_CIRCUMFLEX, "\\^", " AEIOUaeiouHJhjCGScgs", "circumflex", LFUN_CIRCUMFLEX}, {TEX_CIRCLE, "\\r", " AaUu", "circle", LFUN_CIRCLE}, {TEX_TIE, "\\t", " ", "tie", LFUN_TIE}, {TEX_BREVE, "\\u", " AaGgUu", "breve", LFUN_BREVE}, {TEX_CARON, "\\v", " LSTZlstzCEDNRcednr", "caron", LFUN_CARON}, // {TEX_SPECIAL_CARON, "\\q", "","ooo", LFUN_SPECIAL_CARON}, {TEX_HUNGUML, "\\H", " OUou", "hugarian_umlaut", LFUN_HUNG_UMLAUT}, {TEX_UMLAUT, "\\\"", " AEIOUaeiouy", "umlaut", LFUN_UMLAUT}, {TEX_DOT, "\\.", " ZzICGicgEe", "dot", LFUN_DOT}, {TEX_OGONEK, "\\k", " AaEe", "ogonek", LFUN_OGONEK}, { (tex_accent)0, "", "", "",(kb_action)0}}; tex_accent_struct get_accent(kb_action action) { int i=0; while (i<=TEX_MAX_ACCENT){ if (lyx_accent_table[i].action == action) return lyx_accent_table[i]; i++; } struct tex_accent_struct temp = { (tex_accent)0, 0, 0, 0,(kb_action)0}; return temp; } string DoAccent(const string& s,tex_accent accent) { string res; res+=lyx_accent_table[accent].cmd; res+='{'; if (s=="i" || s=="j") { res+='\\'; } res+=s; res+='}'; return res; } string DoAccent(char c,tex_accent accent) { return DoAccent(tostr(c),accent); }