/** * \file systemcall.C * Copyright 2002 the LyX Team * Read the file COPYING * * \author Asger Alstrup * * Interface cleaned up by * \author Angus Leeming * * Class Systemcall uses "system" to launch the child process. * The user can choose to wait or not wait for the process to complete, but no * callback is invoked upon completion of the child. * * The child process is not killed when the Systemcall instance goes out of * scope. */ #include #ifdef __GNUG__ #pragma implementation #endif #include "systemcall.h" #include "os.h" #include //for ::system #if 0 Systemcall::Systemcall(Starttype how, string const & what) { startscript(how, what); } #endif // Reuse of instance int Systemcall::startscript(Starttype how, string const & what) { string command = what; if (how == DontWait) { if (os::shell() == os::UNIX) { command += " &"; } else { command = "start /min/n " + command; } } return ::system(command.c_str()); }