/* This file is part of * ====================================================== * * LyX, The Document Processor * * Copyright 1995 Matthias Ettrich * Copyright 1995-1998 The LyX Team * * ====================================================== */ #include #ifdef __GNUG__ #pragma implementation "lyxscreen.h" #endif #include "lyxscreen.h" #include "lyxtext.h" #include "lyxrow.h" #include "BufferView.h" #include "Painter.h" #ifndef USE_PAINTER #include "lyxdraw.h" #endif #ifdef MONO extern int mono_video; extern int fast_selection; #endif #ifdef USE_PAINTER static GC createGC() { XGCValues val; val.foreground = BlackPixel(fl_display, DefaultScreen(fl_display)); val.function=GXcopy; val.graphics_exposures = false; val.line_style = LineSolid; val.line_width = 0; return XCreateGC(fl_display, RootWindow(fl_display, 0), GCForeground | GCFunction | GCGraphicsExposures | GCLineWidth | GCLineStyle , &val); } #endif // Constructor LyXScreen::LyXScreen(BufferView * o, Window window, Pixmap p, Dimension width, Dimension height, Dimension offset_x, Dimension offset_y, LyXText *text_ptr) : owner(o), text(text_ptr), _window(window), _width(width), _height(height), _offset_x(offset_x), _offset_y(offset_y) { first = 0; /* the cursor isnt yet visible */ cursor_visible = false; screen_refresh_y = -1; /* create the foreground pixmap */ foreground = p; cursor_pixmap = 0; cursor_pixmap_x = 0; cursor_pixmap_y = 0; cursor_pixmap_w = 0; cursor_pixmap_h = 0; #ifdef USE_PAINTER // We need this GC gc_copy = createGC(); #endif } // Destructor LyXScreen::~LyXScreen() {} void LyXScreen::Redraw() { DrawFromTo(0, _height); screen_refresh_y = -1; expose(0, 0, _width, _height); if (cursor_visible) { cursor_visible = false; ShowCursor(); } } #ifdef USE_PAINTER void LyXScreen::expose(int x, int y, int exp_width, int exp_height) { XCopyArea(fl_display, foreground, _window, gc_copy, x, y, exp_width, exp_height, x+_offset_x, y+_offset_y); } #else void LyXScreen::expose(int x, int y, int exp_width, int exp_height) { XCopyArea(fl_display, foreground, _window, getGC(gc_copy), x, y, exp_width, exp_height, x+_offset_x, y+_offset_y); } #endif #ifdef USE_PAINTER void LyXScreen::DrawFromTo(int y1, int y2) { long y_text = first + y1; /* get the first needed row */ Row * row = text->GetRowNearY(y_text); /* y_text is now the real beginning of the row */ long y = y_text - first; /* y1 is now the real beginning of row on the screen */ while (row != 0 && y < y2) { text->GetVisibleRow(y, row, y + first); y += row->height; row = row -> next; } /* maybe we have to clear the screen at the bottom */ if (y < y2) { owner->painter().fillRectangle(0, y, _width, y2 - y, LColor::bottomarea); } } #else void LyXScreen::DrawFromTo(int y1, int y2) { long y_text = first + y1; /* get the first needed row */ Row * row = text->GetRowNearY(y_text); /* y_text is now the real beginning of the row */ long y = y_text - first; /* y1 is now the real beginning of row on the screen */ while (row != 0 && y < y2) { text->GetVisibleRow(*this, y, row, y + first); y += row->height; row = row -> next; } /* maybe we have to clear the screen at the bottom */ if (y < y2) { fillRectangle(gc_lighted, 0, y, _width, y2 - y); } } #endif void LyXScreen::DrawOneRow(Row * row, long & y_text) { long y = y_text - first; if (y + row->height > 0 && y - row->height <= _height) { /* ok there is something visible */ #ifdef USE_PAINTER text->GetVisibleRow(y, row, y + first); #else text->GetVisibleRow(*this, y, row, y + first); #endif } y_text+= row->height; } /* draws the screen, starting with textposition y. uses as much already * printed pixels as possible */ #ifdef USE_PAINTER void LyXScreen::Draw(long y) { if (cursor_visible) HideCursor(); if (y < 0) y = 0; long old_first = first; first = y; /* is any optimiziation possible? */ if ((y - old_first) < _height && (old_first - y) < _height) { if (first < old_first) { DrawFromTo(0, old_first - first); XCopyArea (fl_display, _window, _window, gc_copy, _offset_x, _offset_y, _width , _height - old_first + first, _offset_x, _offset_y + old_first - first); // expose the area drawn expose(0, 0, _width, old_first - first); } else { DrawFromTo(_height + old_first - first, _height); XCopyArea (fl_display, _window, _window, gc_copy, _offset_x, _offset_y + first - old_first, _width , _height + old_first - first, _offset_x, _offset_y); // expose the area drawn expose(0, _height + old_first - first, _width, first - old_first); } } else { /* make a dumb new-draw */ DrawFromTo(0, _height); expose(0, 0, _width, _height); } } #else void LyXScreen::Draw(long y) { if (cursor_visible) HideCursor(); if (y < 0) y = 0; long old_first = first; first = y; /* is any optimiziation possible? */ if ((y - old_first) < _height && (old_first - y) < _height) { if (first < old_first) { DrawFromTo(0, old_first - first); XCopyArea (fl_display, _window, _window, getGC(gc_copy), _offset_x, _offset_y, _width , _height - old_first + first, _offset_x, _offset_y + old_first - first); // expose the area drawn expose(0, 0, _width, old_first - first); } else { DrawFromTo(_height + old_first - first, _height); XCopyArea (fl_display, _window, _window, getGC(gc_copy), _offset_x, _offset_y + first - old_first, _width , _height + old_first - first, _offset_x, _offset_y); // expose the area drawn expose(0, _height + old_first - first, _width, first - old_first); } } else { /* make a dumb new-draw */ DrawFromTo(0, _height); expose(0, 0, _width, _height); } } #endif void LyXScreen::ShowCursor() { long x = 0; long y1 = 0; long y2 = 0; if (cursor_visible) return; x = text->cursor.x; y1 = text->cursor.y - text->real_current_font.maxAscent() - first; if (y1 < 0) y1 = 0; y2 = text->cursor.y + text->real_current_font.maxDescent() - first; if (y2 > _height) y2 = _height; // Secure against very strange situations if (y2 < y1) y2 = y1; #ifndef USE_PAINTER if (fast_selection || mono_video) { if (y2 > 0 && y1 < _height) { XDrawLine(fl_display, _window, getGC(gc_select), x + _offset_x, y1 + _offset_y, x + _offset_x, y2 + _offset_y); cursor_visible = true; } } else { #endif if (cursor_pixmap){ XFreePixmap(fl_display, cursor_pixmap); cursor_pixmap = 0; } if (y2 > 0 && y1 < _height) { cursor_pixmap_w = 1; cursor_pixmap_h = y2 - y1 + 1; cursor_pixmap_x = x; cursor_pixmap_y = y1; cursor_pixmap = XCreatePixmap(fl_display, fl_root, cursor_pixmap_w, cursor_pixmap_h, fl_get_visual_depth()); #ifdef USE_PAINTER XCopyArea(fl_display, _window, cursor_pixmap, gc_copy, _offset_x + cursor_pixmap_x, _offset_y + cursor_pixmap_y, cursor_pixmap_w, cursor_pixmap_h, 0, 0); XDrawLine(fl_display, _window, gc_copy, x + _offset_x, y1 + _offset_y, x + _offset_x, y2 + _offset_y); #else XCopyArea(fl_display, _window, cursor_pixmap, getGC(gc_copy), _offset_x + cursor_pixmap_x, _offset_y + cursor_pixmap_y, cursor_pixmap_w, cursor_pixmap_h, 0, 0); XDrawLine(fl_display, _window, getGC(gc_copy), x + _offset_x, y1 + _offset_y, x + _offset_x, y2 + _offset_y); #endif cursor_visible = true; } #ifndef USE_PAINTER } #endif } /* returns 1 if first has changed, otherwise 0 */ int LyXScreen::FitManualCursor(long /*x*/, long y, int asc, int desc) { long newtop = first; if (y + desc - first >= _height) newtop = y - 3*_height / 4; /* the scroll region must be so big!! */ else if (y - asc < first && first > 0) { newtop = y - _height / 4; } if (newtop < 0) newtop = 0; if (newtop != first){ Draw(newtop); first = newtop; return 1; } return 0; } void LyXScreen::HideManualCursor(long x, long y, int asc, int desc) { #ifdef MONO if (fast_selection || mono_video) ShowManualCursor(x, y, asc, desc); else #endif HideCursor(); } void LyXScreen::ShowManualCursor(long x, long y, int asc, int desc) { long y1 = 0; long y2 = 0; y1 = y - first - asc; if (y1 < 0) y1 = 0; y2 = y -first + desc; if (y2 > _height) y2 = _height; #ifndef USE_PAINTER if (fast_selection || mono_video) { if (y2 > 0 && y1 < _height) { XDrawLine(fl_display, _window, getGC(gc_select), x+_offset_x, y1+_offset_y, x+_offset_x, y2+_offset_y); } } else { #endif if (cursor_pixmap){ XFreePixmap(fl_display, cursor_pixmap); cursor_pixmap = 0; } if (y2 > 0 && y1 < _height) { cursor_pixmap_w = 1; cursor_pixmap_h = y2 - y1 + 1; cursor_pixmap_x = x, cursor_pixmap_y = y1; cursor_pixmap = XCreatePixmap (fl_display, fl_root, cursor_pixmap_w, cursor_pixmap_h, fl_get_visual_depth()); #ifdef USE_PAINTER XCopyArea (fl_display, _window, cursor_pixmap, gc_copy, _offset_x + cursor_pixmap_x, _offset_y + cursor_pixmap_y, cursor_pixmap_w, cursor_pixmap_h, 0, 0); XDrawLine(fl_display, _window, gc_copy, x+_offset_x, y1+_offset_y, x+_offset_x, y2+_offset_y); #else XCopyArea (fl_display, _window, cursor_pixmap, getGC(gc_copy), _offset_x + cursor_pixmap_x, _offset_y + cursor_pixmap_y, cursor_pixmap_w, cursor_pixmap_h, 0, 0); XDrawLine(fl_display, _window, getGC(gc_copy), x+_offset_x, y1+_offset_y, x+_offset_x, y2+_offset_y); #endif } cursor_visible = true; #ifndef USE_PAINTER } #endif } void LyXScreen::HideCursor() { if (!cursor_visible) return; #ifndef USE_PAINTER if (fast_selection || mono_video) { cursor_visible = false; ShowCursor(); cursor_visible = false; } else { #endif if (cursor_pixmap){ #ifdef USE_PAINTER XCopyArea (fl_display, cursor_pixmap, _window, gc_copy, 0, 0, cursor_pixmap_w, cursor_pixmap_h, cursor_pixmap_x + _offset_x, cursor_pixmap_y + _offset_y); #else XCopyArea (fl_display, cursor_pixmap, _window, getGC(gc_copy), 0, 0, cursor_pixmap_w, cursor_pixmap_h, cursor_pixmap_x + _offset_x, cursor_pixmap_y + _offset_y); #endif } cursor_visible = false; #ifndef USE_PAINTER } #endif } void LyXScreen::CursorToggle() { if (cursor_visible) HideCursor(); else ShowCursor(); } /* returns a new top so that the cursor is visible */ long LyXScreen::TopCursorVisible() { long newtop = first; if (text->cursor.y - text->cursor.row->baseline + text->cursor.row->height - first >= _height) { if (text->cursor.row->height < _height && text->cursor.row->height > _height/4) newtop = text->cursor.y + text->cursor.row->height - text->cursor.row->baseline - _height; else newtop = text->cursor.y - 3*_height / 4; /* the scroll region must be so big!! */ } else if (text->cursor.y - text->cursor.row->baseline < first && first > 0) { if (text->cursor.row->height < _height && text->cursor.row->height > _height/4) newtop = text->cursor.y - text->cursor.row->baseline; else { newtop = text->cursor.y - _height / 4; if (newtop > first) newtop = first; } } if (newtop < 0) newtop = 0; return newtop; } /* scrolls the screen so that the cursor is visible, if necessary. * returns 1 if a change was made, otherwise 0 */ int LyXScreen::FitCursor() { /* is a change necessary */ long newtop = TopCursorVisible(); int result = (newtop != first); if (result) Draw(newtop); return result; } void LyXScreen::Update() { long y = 0; if (text->status == LyXText::NEED_MORE_REFRESH || screen_refresh_y > -1 ) { if (screen_refresh_y > -1 && screen_refresh_y < text->refresh_y) y = screen_refresh_y; else y = text->refresh_y; if (y < first) y = first; DrawFromTo(y - first, _height); text->refresh_y = 0; text->status = LyXText::UNCHANGED; screen_refresh_y = -1; expose(0, y-first, _width, _height - (y - first)); } else if (text->status == LyXText::NEED_VERY_LITTLE_REFRESH) { /* ok I will update the current cursor row */ y = text->refresh_y; DrawOneRow(text->refresh_row, y); text->status = LyXText::UNCHANGED; expose(0, text->refresh_y-first, _width, text->refresh_row->height); } } void LyXScreen::SmallUpdate() { Row * row = 0; long y = 0; long y2 = 0; if (text->status == LyXText::NEED_MORE_REFRESH){ /* ok I will update till the current cursor row */ row = text->refresh_row; y = text->refresh_y; y2 = y; if (y > text->cursor.y) { Update(); return; } while (row && row != text->cursor.row && y < first + _height) { DrawOneRow(row, y); row = row->next; } DrawOneRow(row, y); screen_refresh_y = y; screen_refresh_row = row->next; text->status = LyXText::UNCHANGED; // Is the right regin exposed? expose(0, y2-first, _width, y-y2); } else if (text->status == LyXText::NEED_VERY_LITTLE_REFRESH) { /* ok I will update the current cursor row */ row = text->refresh_row; y = text->refresh_y; DrawOneRow(row, y); text->status = LyXText::UNCHANGED; expose(0, text->refresh_y - first, _width, row->height); } } void LyXScreen::ToggleSelection(bool kill_selection) { /* only if there is a selection */ if (!text->selection) return; long top = 0; long bottom = 0; #ifndef USE_PAINTER if (fast_selection || mono_video) { /* selection only in one row ?*/ if (text->sel_start_cursor.y == text->sel_end_cursor.y) { /* only if something is visible */ if (text->sel_start_cursor.y - text->sel_start_cursor.row->baseline - first < _height && text->sel_start_cursor.y - text->sel_start_cursor.row->baseline + text->sel_start_cursor.row->height - first > 0) { top = text->sel_start_cursor.y - text->sel_start_cursor.row->baseline - first; bottom = top + text->sel_start_cursor.row->height; if (top<0) top = 0; if (bottom > _height) bottom = _height; XFillRectangle(fl_display, _window, getGC(gc_select), text->sel_start_cursor.x +_offset_x, top+_offset_y, text->sel_end_cursor.x - text->sel_start_cursor.x, bottom - top); } } else { /* the sel_start_cursor row first */ /* only if anything is visible */ if (text->sel_start_cursor.y - text->sel_start_cursor.row->baseline - first < _height && text->sel_start_cursor.y - text->sel_start_cursor.row->baseline + text->sel_start_cursor.row->height - first > 0) { top = text->sel_start_cursor.y - text->sel_start_cursor.row->baseline - first; bottom = top + text->sel_start_cursor.row->height; if (top<0) top = 0; if (bottom > _height) bottom = _height; XFillRectangle(fl_display, _window, getGC(gc_select), text->sel_start_cursor.x +_offset_x, top+_offset_y, _width - text->sel_start_cursor.x, bottom - top); } /* the main body */ if (text->sel_start_cursor.row->next != text->sel_end_cursor.row) { top = text->sel_start_cursor.y - text->sel_start_cursor.row->baseline + text->sel_start_cursor.row->height; bottom = text->sel_end_cursor.y - text->sel_end_cursor.row->baseline; if (top - first < 0) top = first; if (bottom - first < 0) bottom = first; if (bottom - first > _height) bottom = first + _height; if (top - first > _height) top = first + _height; if (top != bottom) { XFillRectangle(fl_display, _window, getGC(gc_select), 0+_offset_x, top - first+_offset_y, _width, bottom - top); } } /* the sel_end_cursor row last */ if (text->sel_end_cursor.y - text->sel_end_cursor.row->baseline - first < _height && text->sel_end_cursor.y - text->sel_end_cursor.row->baseline + text->sel_end_cursor.row->height - first > 0) { top = text->sel_end_cursor.y - text->sel_end_cursor.row->baseline - first; bottom = top + text->sel_end_cursor.row->height; if (top<0) top = 0; if (bottom > _height) bottom = _height; XFillRectangle(fl_display, _window, getGC(gc_select), 0+_offset_x, top+_offset_y, text->sel_end_cursor.x, bottom - top); } } } else { #endif top = text->sel_start_cursor.y - text->sel_start_cursor.row->baseline; bottom = text->sel_end_cursor.y - text->sel_end_cursor.row->baseline + text->sel_end_cursor.row->height; if (top - first < 0) top = first; if (bottom - first < 0) bottom = first; if (bottom - first > _height) bottom = first + _height; if (top - first > _height) top = first + _height; if (kill_selection) text->selection = 0; DrawFromTo(top - first, bottom - first); expose(0, top - first, _width, bottom - first - (top - first)); #ifndef USE_PAINTER } #endif } void LyXScreen::ToggleToggle() { long top = 0; long bottom = 0; if (text->toggle_cursor.par == text->toggle_end_cursor.par && text->toggle_cursor.pos == text->toggle_end_cursor.pos) return; #ifndef USE_PAINTER if (fast_selection || mono_video) { /* selection only in one row ?*/ if (text->toggle_cursor.y == text->toggle_end_cursor.y) { /* only if anything is visible */ if (text->toggle_cursor.y - text->toggle_cursor.row->baseline - first < _height && text->toggle_cursor.y - text->toggle_cursor.row->baseline + text->toggle_cursor.row->height - first > 0) { top = text->toggle_cursor.y - text->toggle_cursor.row->baseline - first; bottom = top + text->toggle_cursor.row->height; if (top < 0) top = 0; if (bottom > _height) bottom = _height; XFillRectangle(fl_display, _window, getGC(gc_select), text->toggle_cursor.x+_offset_x, top+_offset_y, text->toggle_end_cursor.x - text->toggle_cursor.x, bottom - top); } } else { /* the toggle_cursor row first */ /* only if anything is visible */ if (text->toggle_cursor.y - text->toggle_cursor.row->baseline - first < _height && text->toggle_cursor.y - text->toggle_cursor.row->baseline + text->toggle_cursor.row->height - first > 0) { top = text->toggle_cursor.y - text->toggle_cursor.row->baseline - first; bottom = top + text->toggle_cursor.row->height; if (top<0) top = 0; if (bottom > _height) bottom = _height; XFillRectangle(fl_display, _window, getGC(gc_select), text->toggle_cursor.x+_offset_x, top+_offset_y, _width - text->toggle_cursor.x, bottom - top); } /* the main body */ if (text->toggle_cursor.row->next != text->toggle_end_cursor.row) { top = text->toggle_cursor.y - text->toggle_cursor.row->baseline + text->toggle_cursor.row->height; bottom = text->toggle_end_cursor.y - text->toggle_end_cursor.row->baseline; if (top - first < 0) top = first; if (bottom - first < 0) bottom = first; if (bottom - first > _height) bottom = first + _height; if (top - first > _height) top = first + _height; if (top != bottom) { XFillRectangle(fl_display, _window, getGC(gc_select), 0+_offset_x, top - first+_offset_y, _width, bottom - top); } } /* the toggle_end_cursor row last */ if (text->toggle_end_cursor.y - text->toggle_end_cursor.row->baseline - first < _height && text->toggle_end_cursor.y - text->toggle_end_cursor.row->baseline + text->toggle_end_cursor.row->height - first > 0) { top = text->toggle_end_cursor.y - text->toggle_end_cursor.row->baseline - first; bottom = top + text->toggle_end_cursor.row->height; if (top<0) top = 0; if (bottom > _height) bottom = _height; XFillRectangle(fl_display, _window, getGC(gc_select), 0+_offset_x, top+_offset_y, text->toggle_end_cursor.x, bottom - top); } } } else { #endif top = text->toggle_cursor.y - text->toggle_cursor.row->baseline; bottom = text->toggle_end_cursor.y - text->toggle_end_cursor.row->baseline + text->toggle_end_cursor.row->height; if (top - first < 0) top = first; if (bottom - first < 0) bottom = first; if (bottom - first > _height) bottom = first + _height; if (top - first > _height) top = first + _height; DrawFromTo(top - first, bottom - first); expose(0, top - first, _width, bottom - first - (top - first)); #ifndef USE_PAINTER } #endif } #ifndef USE_PAINTER void LyXScreen::drawTableLine(int baseline, int x, int length, bool on_off) { GC gc; if (on_off) gc = getGC(gc_thin_on_off_line); else gc = getGC(gc_copy); drawLine(gc, x, baseline, x + length, baseline); } #endif #ifndef USE_PAINTER void LyXScreen::drawVerticalTableLine(int x, int y1, int y2, bool on_off) { GC gc; if (on_off) gc = getGC(gc_thin_on_off_line); else gc = getGC(gc_copy); drawLine(gc, x, y1, x, y2); } #endif #ifndef USE_PAINTER void LyXScreen::drawFrame(int /*ft*/, int x, int y, int w, int h, FL_COLOR /*col*/, int /*b*/) { // Implement this using X11 calls, and the repaint problems are gone! // At least, I think that should do it since we only have them after // one of these buttons are displayed now! Lars, it seems you've hit the // nail :-) (Asger) // fl_winset(foreground); // fl_drw_frame(ft, x, y, w, h, col, b); // This should be changed to draw a button like frame, in the // mean time we'll just use a regular rectangle // I want the buttons back before 0.12. OK, this is very simple, // like what is done in xforms sources. (Ale) // This one is too dirty. Get rid of it. extern GC fl_gc; // Please comment this annonymous variable. int d = 2; // I think these calls to fl_color might make xforms sometimes // draw the wrong color on other objects. fl_color(FL_TOP_BCOL); XFillRectangle(fl_display, foreground, fl_gc, x - d, y - d, w + 2 * d, d); fl_color(FL_BOTTOM_BCOL); XFillRectangle(fl_display, foreground, fl_gc, x - d, y + h, w + 2 * d, d); // Now a couple of trapezoids XPoint pl[4], pr[4]; pl[0].x = x - d; pl[0].y = y - d; pl[1].x = x - d; pl[1].y = y + h + d; pl[2].x = x; pl[2].y = y + h; pl[3].x = x; pl[3].y = y; pr[0].x = x + w + d; pr[0].y = y - d; pr[1].x = x + w + d; pr[1].y = y + h + d; pr[2].x = x + w; pr[2].y = y + h; pr[3].x = x + w; pr[3].y = y; fl_color(FL_LEFT_BCOL); XFillPolygon(fl_display, foreground, fl_gc, pl, 4, Convex, CoordModeOrigin); fl_color(FL_RIGHT_BCOL); XFillPolygon(fl_display, foreground, fl_gc, pr, 4, Convex, CoordModeOrigin); } #endif