#ifdef __GNUG__ #pragma implementation #endif #include "math_undersetinset.h" #include "math_mathmlstream.h" #include "math_support.h" using std::max; MathUndersetInset::MathUndersetInset() {} MathInset * MathUndersetInset::clone() const { return new MathUndersetInset(*this); } void MathUndersetInset::metrics(MathMetricsInfo & mi) const { xcell(1).metrics(mi); MathFracChanger dummy(mi.base); xcell(0).metrics(mi); width_ = max(xcell(0).width(), xcell(1).width()) + 4; ascent_ = xcell(1).ascent(); descent_ = xcell(1).descent() + xcell(0).height() + 4; } void MathUndersetInset::draw(MathPainterInfo & pi, int x, int y) const { int m = x + width() / 2; int yo = y + xcell(1).descent() + xcell(0).ascent() + 1; xcell(1).draw(pi, m - xcell(1).width() / 2, y); MathFracChanger dummy(pi.base); xcell(0).draw(pi, m - xcell(0).width() / 2, yo); } void MathUndersetInset::write(WriteStream & os) const { os << "\\underset{" << cell(0) << "}{" << cell(1) << '}'; } void MathUndersetInset::normalize(NormalStream & os) const { os << "[underset " << cell(0) << ' ' << cell(1) << ']'; }