#ifdef __GNUG__ #pragma implementation #endif #include "math_undersetinset.h" #include "math_mathmlstream.h" #include "math_support.h" using std::max; MathUndersetInset::MathUndersetInset() {} MathInset * MathUndersetInset::clone() const { return new MathUndersetInset(*this); } void MathUndersetInset::metrics(MathMetricsInfo & mi) const { cell(1).metrics(mi); MathFracChanger dummy(mi.base); cell(0).metrics(mi); dim_.w = max(cell(0).width(), cell(1).width()) + 4; dim_.a = cell(1).ascent(); dim_.d = cell(1).descent() + cell(0).height() + 4; } void MathUndersetInset::draw(MathPainterInfo & pi, int x, int y) const { int m = x + width() / 2; int yo = y + cell(1).descent() + cell(0).ascent() + 1; cell(1).draw(pi, m - cell(1).width() / 2, y); MathFracChanger dummy(pi.base); cell(0).draw(pi, m - cell(0).width() / 2, yo); } void MathUndersetInset::write(WriteStream & os) const { os << "\\underset{" << cell(0) << "}{" << cell(1) << '}'; } void MathUndersetInset::normalize(NormalStream & os) const { os << "[underset " << cell(0) << ' ' << cell(1) << ']'; }