#ifdef __GNUG__ #pragma implementation #endif #include #include "math_stringinset.h" #include "LColor.h" #include "Painter.h" #include "support/LOstream.h" #include "support.h" #include "math_parser.h" #include "debug.h" MathStringInset::MathStringInset(string const & s, MathTextCodes t) : str_(s), code_(t) {} MathInset * MathStringInset::clone() const { return new MathStringInset(*this); } int MathStringInset::ascent() const { return mathed_string_ascent(code_, mi_, str_); } int MathStringInset::descent() const { return mathed_string_descent(code_, mi_, str_); } int MathStringInset::width() const { return mathed_string_width(code_, mi_, str_); } void MathStringInset::metrics(MathMetricsInfo const & mi) const { mi_ = mi; } void MathStringInset::draw(Painter & pain, int x, int y) const { //lyxerr << "drawing '" << str_ << "' code: " << code_ << endl; drawStr(pain, code_, mi_, x, y, str_); } void MathStringInset::write(MathWriteInfo & os) const { if (math_font_name(code_)) os << '\\' << math_font_name(code_) << '{' << str_ << '}'; else os << str_; } void MathStringInset::writeNormal(std::ostream & os) const { os << "[string " << str_ << " " << "mathalpha" << "]"; }