#ifdef __GNUG__ #pragma implementation #endif #include "math_stackrelinset.h" #include "math_mathmlstream.h" #include "math_support.h" using std::max; MathStackrelInset::MathStackrelInset() {} MathInset * MathStackrelInset::clone() const { return new MathStackrelInset(*this); } void MathStackrelInset::metrics(MathMetricsInfo const & mi) const { MathMetricsInfo m = mi; smallerStyleFrac(m); xcell(0).metrics(m); xcell(1).metrics(mi); width_ = max(xcell(0).width(), xcell(1).width()) + 4; ascent_ = xcell(1).ascent() + xcell(0).height() + 4; descent_ = xcell(1).descent(); } void MathStackrelInset::draw(Painter & pain, int x, int y) const { int m = x + width() / 2; int yo = y - xcell(1).ascent() - xcell(0).descent() - 1; xcell(0).draw(pain, m - xcell(0).width() / 2, yo); xcell(1).draw(pain, m - xcell(1).width() / 2, y); } void MathStackrelInset::write(WriteStream & os) const { os << "\\stackrel{" << cell(0) << "}{" << cell(1) << '}'; } void MathStackrelInset::normalize(NormalStream & os) const { os << "[stackrel " << cell(0) << ' ' << cell(1) << ']'; }