#ifdef __GNUG__ #pragma implementation #endif #include "math_sqrtinset.h" #include "LColor.h" #include "Painter.h" #include "support/LOstream.h" MathSqrtInset::MathSqrtInset() : MathInset(1) {} MathInset * MathSqrtInset::clone() const { return new MathSqrtInset(*this); } void MathSqrtInset::Metrics(MathStyles st, int, int) { xcell(0).Metrics(st); size_ = st; ascent_ = xcell(0).ascent() + 4; descent_ = xcell(0).descent() + 2; width_ = xcell(0).width() + 12; } void MathSqrtInset::draw(Painter & pain, int x, int y) { xo(x); yo(y); xcell(0).draw(pain, x + 10, y); int const a = ascent_; int const d = descent_; int xp[4]; int yp[4]; xp[0] = x + width_; yp[0] = y - a + 1; xp[1] = x + 8; yp[1] = y - a + 1; xp[2] = x + 5; yp[2] = y + d - 1; xp[3] = x; yp[3] = y + (d - a)/2; pain.lines(xp, yp, 4, LColor::mathline); } void MathSqrtInset::Write(std::ostream & os, bool fragile) const { os << "\\sqrt{"; cell(0).Write(os, fragile); os << '}'; } void MathSqrtInset::WriteNormal(std::ostream & os) const { os << "[sqrt "; cell(0).WriteNormal(os); os << "] "; }