#include "math_spaceinset.h" #include "math_support.h" #include "LColor.h" #include "frontends/Painter.h" #include "math_mathmlstream.h" #include "LaTeXFeatures.h" #include "debug.h" char const * latex_mathspace[] = { "!", "negmedspace", "negthickspace", // negative space ",", ":", ";", "quad", "qquad", // positive space "lyxnegspace", "lyxposspace" // LyX special ("unvisible space") }; int const nSpace = sizeof(latex_mathspace)/sizeof(char *); MathSpaceInset::MathSpaceInset(int sp) : space_(sp) {} MathSpaceInset::MathSpaceInset(string const & name) : space_(1) { for (int i = 0; i < nSpace; ++i) if (latex_mathspace[i] == name) space_ = i; } MathInset * MathSpaceInset::clone() const { return new MathSpaceInset(*this); } void MathSpaceInset::metrics(MathMetricsInfo &) const { switch (space_) { case 0: dim_.w = 6; break; case 1: dim_.w = 8; break; case 2: dim_.w = 10; break; case 3: dim_.w = 6; break; case 4: dim_.w = 8; break; case 5: dim_.w = 10; break; case 6: dim_.w = 20; break; case 7: dim_.w = 40; break; case 8: dim_.w = -2; break; case 9: dim_.w = 2; break; default: dim_.w = 6; } dim_.a = 4; dim_.d = 0; } void MathSpaceInset::draw(MathPainterInfo & pi, int x, int y) const { // Sadly, HP-UX CC can't handle that kind of initialization. // XPoint p[4] = {{++x, y-3}, {x, y}, {x+width-2, y}, {x+width-2, y-3}}; if (space_ >= nSpace - 2) return; int xp[4]; int yp[4]; xp[0] = ++x; yp[0] = y - 3; xp[1] = x; yp[1] = y; xp[2] = x + width() - 2; yp[2] = y; xp[3] = x + width() - 2; yp[3] = y - 3; pi.pain.lines(xp, yp, 4, (space_ < 3) ? LColor::latex : LColor::math); } void MathSpaceInset::incSpace() { space_ = (space_ + 1) % (nSpace - 2); } void MathSpaceInset::validate(LaTeXFeatures & features) const { if (space_ >= 0 && space_< nSpace) { if ((latex_mathspace[space_] == "negmedspace") || (latex_mathspace[space_] == "negthickspace")) features.require("amsmath"); } } void MathSpaceInset::maple(MapleStream & os) const { os << ' '; } void MathSpaceInset::mathematica(MathematicaStream & os) const { os << ' '; } void MathSpaceInset::octave(OctaveStream & os) const { os << ' '; } void MathSpaceInset::normalize(NormalStream & os) const { os << "[space " << int(space_) << "] "; } void MathSpaceInset::write(WriteStream & os) const { if (space_ >= 0 && space_ < nSpace) { os << '\\' << latex_mathspace[space_]; os.pendingSpace(true); } }