#ifdef __GNUG__ #pragma implementation #endif #include "math_lefteqninset.h" #include "LColor.h" #include "Painter.h" #include "math_cursor.h" #include "math_mathmlstream.h" MathLefteqnInset::MathLefteqnInset() : MathNestInset(1) {} MathInset * MathLefteqnInset::clone() const { return new MathLefteqnInset(*this); } void MathLefteqnInset::metrics(MathMetricsInfo const & mi) const { MathNestInset::metrics(mi); ascent_ = xcell(0).ascent() + 2; descent_ = xcell(0).descent() + 2; width_ = 4; } void MathLefteqnInset::draw(Painter & pain, int x, int y) const { xcell(0).draw(pain, x + 2, y); if (mathcursor && mathcursor->isInside(this)) { pain.rectangle(x, y - ascent(), xcell(0).width(), height(), LColor::mathframe); } } void MathLefteqnInset::write(WriteStream & os) const { os << "\\lefteqn{" << cell(0) << '}'; } void MathLefteqnInset::normalize(NormalStream & os) const { os << "[lefteqn " << cell(0) << ']'; }