#ifdef __GNUG__ #pragma implementation #endif #include "math_fracbase.h" MathFracbaseInset::MathFracbaseInset() : MathNestInset(2) {} bool MathFracbaseInset::idxRight(MathInset::idx_type &, MathInset::pos_type &) const { return false; } bool MathFracbaseInset::idxLeft(MathInset::idx_type &, MathInset::pos_type &) const { return false; } bool MathFracbaseInset::idxUp(MathInset::idx_type & idx, MathInset::pos_type &) const { if (idx == 0) return false; idx = 0; return true; } bool MathFracbaseInset::idxDown(MathInset::idx_type & idx, MathInset::pos_type &) const { if (idx == 1) return false; idx = 1; return true; }