#ifdef __GNUG__ #pragma implementation #endif #include "math_fracbase.h" #include "math_mathmlstream.h" MathFracbaseInset::MathFracbaseInset() : MathNestInset(2) {} bool MathFracbaseInset::idxRight(idx_type &, pos_type &) const { return false; } bool MathFracbaseInset::idxLeft(idx_type &, pos_type &) const { return false; } bool MathFracbaseInset::idxUp(idx_type & idx) const { if (idx == 0) return false; idx = 0; return true; } bool MathFracbaseInset::idxDown(idx_type & idx) const { if (idx == 1) return false; idx = 1; return true; }