#include #ifdef __GNUG__ #pragma implementation #endif #include "math_charinset.h" #include "LColor.h" #include "frontends/Painter.h" #include "frontends/font_metrics.h" #include "support/LOstream.h" #include "debug.h" #include "math_support.h" #include "math_mathmlstream.h" #include "LaTeXFeatures.h" #include "textpainter.h" #include #include using std::ostream; using std::endl; #ifndef CXX_GLOBAL_CSTD using std::strchr; using std::isalpha; #endif namespace { bool isBinaryOp(char c) { return strchr("+-<>=/*", c); } bool slanted(char c) { //if (strchr("0123456789;:!|[]().,?+/-*<>=", c) return ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z'); } } MathCharInset::MathCharInset(char c) : char_(c) {} MathInset * MathCharInset::clone() const { return new MathCharInset(*this); } void MathCharInset::metrics(MathMetricsInfo & mi) const { #if 1 if (slanted(char_) && mi.base.fontname == "mathnormal") { MathShapeChanger dummy(mi.base.font, LyXFont::ITALIC_SHAPE); mathed_char_dim(mi.base.font, char_, ascent_, descent_, width_); } else { mathed_char_dim(mi.base.font, char_, ascent_, descent_, width_); } if (isBinaryOp(char_)) width_ += 2 * font_metrics::width(' ', mi.base.font); #else whichFont(font_, code_, mi); mathed_char_dim(font_, char_, ascent_, descent_, width_); if (isBinaryOp(char_, code_)) width_ += 2 * font_metrics::width(' ', font_); #endif } void MathCharInset::draw(MathPainterInfo & pi, int x, int y) const { //lyxerr << "drawing '" << char_ << "' font: " << pi.base.fontname << endl; if (isBinaryOp(char_)) x += font_metrics::width(' ', pi.base.font); #if 1 if (slanted(char_) && pi.base.fontname == "mathnormal") { MathShapeChanger dummy(pi.base.font, LyXFont::ITALIC_SHAPE); pi.draw(x, y, char_); } else { pi.draw(x, y, char_); } #else drawChar(pain, font_, x, y, char_); #endif } void MathCharInset::metricsT(TextMetricsInfo const &) const { width_ = 1; ascent_ = 1; descent_ = 0; } void MathCharInset::drawT(TextPainter & pain, int x, int y) const { //lyxerr << "drawing text '" << char_ << "' code: " << code_ << endl; pain.draw(x, y, char_); } void MathCharInset::write(WriteStream & os) const { os << char_; } void MathCharInset::normalize(NormalStream & os) const { os << "[char " << char_ << " " << "mathalpha" << "]"; } void MathCharInset::octavize(OctaveStream & os) const { os << char_; } bool MathCharInset::isRelOp() const { return char_ == '=' || char_ == '<' || char_ == '>'; } bool MathCharInset::match(MathInset * p) const { MathCharInset const * q = p->asCharInset(); return q && char_ == q->char_; }