#include #ifdef __GNUG__ #pragma implementation #endif #include "math_binominset.h" #include "math_support.h" #include "support/LOstream.h" #include "math_mathmlstream.h" using std::max; MathBinomInset::MathBinomInset() {} MathInset * MathBinomInset::clone() const { return new MathBinomInset(*this); } int MathBinomInset::dw() const { int w = height()/5; if (w > 15) w = 15; if (w < 6) w = 6; return w; } void MathBinomInset::metrics(MathMetricsInfo const & st) const { MathMetricsInfo mi = st; smallerStyleFrac(mi); xcell(0).metrics(mi); xcell(1).metrics(mi); ascent_ = xcell(0).height() + 4 + 5; descent_ = xcell(1).height() + 4 - 5; width_ = max(xcell(0).width(), xcell(1).width()) + 2 * dw() + 4; } void MathBinomInset::draw(Painter & pain, int x, int y) const { int m = x + width() / 2; xcell(0).draw(pain, m - xcell(0).width() / 2, y - xcell(0).descent() - 3 - 5); xcell(1).draw(pain, m - xcell(1).width() / 2, y + xcell(1).ascent() + 3 - 5); mathed_draw_deco(pain, x, y - ascent_, dw(), height(), "("); mathed_draw_deco(pain, x + width() - dw(), y - ascent_, dw(), height(), ")"); } void MathBinomInset::write(WriteStream & os) const { os << '{' << cell(0) << " \\choose " << cell(1) << '}'; } void MathBinomInset::normalize(NormalStream & os) const { os << "[binom " << cell(0) << ' ' << cell(1) << ']'; }