#include "command_inset.h" #include "math_mathmlstream.h" #include "funcrequest.h" #include "Lsstream.h" CommandInset::CommandInset(string const & name) : MathNestInset(2), name_(name), set_label_(false) { lock_ = true; } MathInset * CommandInset::clone() const { return new CommandInset(*this); } void CommandInset::metrics(MetricsInfo & mi, Dimension & dim) const { if (!set_label_) { set_label_ = true; button_.update(screenLabel(), true); } button_.metrics(mi, dim); } void CommandInset::draw(PainterInfo & pi, int x, int y) const { button_.draw(pi, x, y); } dispatch_result CommandInset::dispatch(FuncRequest const & cmd, idx_type & idx, pos_type & pos) { switch (cmd.action) { default: return MathNestInset::dispatch(cmd, idx, pos); } return UNDISPATCHED; } void CommandInset::write(WriteStream & os) const { os << '\\' << name_.c_str(); if (cell(1).size()) os << '[' << cell(1) << ']'; os << '{' << cell(0) << '}'; } string const CommandInset::screenLabel() const { return name_; } string const CommandInset::createDialogStr(string const & name) const { ostringstream data; data << name << " LatexCommand "; WriteStream wsdata(data); write(wsdata); wsdata << "\n\\end_inset\n\n"; return STRCONV(data.str()); }