/** * \file updatableinset.C * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Alejandro Aguilar Sierra * \author Jürgen Vigna * \author Lars Gullik Bjønnes * \author Matthias Ettrich * * Full author contact details are available in file CREDITS */ #include #include "updatableinset.h" #include "BufferView.h" #include "funcrequest.h" #include "debug.h" #include "lyxfont.h" #include "WordLangTuple.h" #include "lyxtext.h" #include "support/lstrings.h" // some stuff for inset locking UpdatableInset::UpdatableInset() : Inset(), cursor_visible_(false), block_drawing_(false) {} UpdatableInset::UpdatableInset(UpdatableInset const & in, bool same_id) : Inset(in, same_id), cursor_visible_(false), block_drawing_(false) {} void UpdatableInset::insetUnlock(BufferView *) { lyxerr[Debug::INFO] << "Inset Unlock" << std::endl; } // An updatable inset is highly editable by definition Inset::EDITABLE UpdatableInset::editable() const { return HIGHLY_EDITABLE; } void UpdatableInset::toggleInsetCursor(BufferView *) {} void UpdatableInset::showInsetCursor(BufferView *, bool) {} void UpdatableInset::hideInsetCursor(BufferView *) {} void UpdatableInset::fitInsetCursor(BufferView *) const {} void UpdatableInset::edit(BufferView *, int, int, mouse_button::state) {} void UpdatableInset::edit(BufferView *, bool) {} void UpdatableInset::draw(BufferView *, LyXFont const &, int /* baseline */, float & x, bool/*cleared*/) const { x += float(scx); // ATTENTION: don't do the following here!!! // top_x = int(x); // top_baseline = baseline; } void UpdatableInset::scroll(BufferView * bv, float s) const { LyXFont font; if (!s) { scx = 0; return; } int const workW = bv->workWidth(); int const tmp_top_x = top_x - scx; if (tmp_top_x > 0 && (tmp_top_x + width(bv, font)) < workW) return; if (s > 0 && top_x > 0) return; // int mx_scx=abs((width(bv,font) - bv->workWidth())/2); //int const save_scx = scx; scx = int(s * workW / 2); // if (!display()) // scx += 20; if ((tmp_top_x + scx + width(bv, font)) < (workW / 2)) { scx += (workW / 2) - (tmp_top_x + scx + width(bv, font)); } // bv->updateInset(const_cast(this), false); } void UpdatableInset::scroll(BufferView * bv, int offset) const { if (offset > 0) { if (!scx && top_x >= 20) return; if ((top_x + offset) > 20) scx = 0; // scx += offset - (top_x - scx + offset - 20); else scx += offset; } else { LyXFont const font; if (!scx && (top_x + width(bv, font)) < (bv->workWidth() - 20)) return; if ((top_x - scx + offset + width(bv, font)) < (bv->workWidth() - 20)) { scx = bv->workWidth() - width(bv, font) - top_x + scx - 20; } else { scx += offset; } } // bv->updateInset(const_cast(this), false); } /// An updatable inset could handle lyx editing commands Inset::RESULT UpdatableInset::localDispatch(FuncRequest const & ev) { if (ev.action == LFUN_MOUSE_RELEASE) return (editable() == IS_EDITABLE) ? DISPATCHED : UNDISPATCHED; if (!ev.argument.empty() && ev.action == LFUN_SCROLL_INSET) { if (ev.argument.find('.') != ev.argument.npos) { float const xx = static_cast(strToDbl(ev.argument)); scroll(ev.view(), xx); } else { int const xx = strToInt(ev.argument); scroll(ev.view(), xx); } ev.view()->updateInset(this, false); return DISPATCHED; } return UNDISPATCHED; } int UpdatableInset::getMaxWidth(BufferView * bv, UpdatableInset const *) const { int w; if (owner()) { w = static_cast (owner())->getMaxWidth(bv, this); } else { w = bv->text->workWidth(bv, const_cast(this)); } if (w < 0) { return -1; } // check for margins left/right and extra right margin "const 5" if ((w - ((2 * TEXT_TO_INSET_OFFSET) + 5)) >= 0) w -= (2 * TEXT_TO_INSET_OFFSET) + 5; if (topx_set && owner()) { w -= top_x; w += owner()->x(); } else if (owner()) { // this is needed as otherwise we might have a too large inset if // its top_x afterwards changes to LeftMargin so we try to put at // least the default margin as top_x w -= 20; } if (w < 10) { w = 10; } return w; } LyXCursor const & Inset::cursor(BufferView * bv) const { if (owner()) return owner()->getLyXText(bv, false)->cursor; return bv->text->cursor; } WordLangTuple const UpdatableInset::selectNextWordToSpellcheck(BufferView *bv, float & value) const { // we have to unlock ourself in this function by default! bv->unlockInset(const_cast(this)); value = 0; return WordLangTuple(); } bool UpdatableInset::nextChange(BufferView * bv, lyx::pos_type &) { // we have to unlock ourself in this function by default! bv->unlockInset(const_cast(this)); return false; } bool UpdatableInset::searchForward(BufferView * bv, string const &, bool, bool) { // we have to unlock ourself in this function by default! bv->unlockInset(const_cast(this)); return false; } bool UpdatableInset::searchBackward(BufferView * bv, string const &, bool, bool) { // we have to unlock ourself in this function by default! bv->unlockInset(const_cast(this)); return false; }