/** * \file insetcollapsable.C * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Alejandro Aguilar Sierra * \author Jürgen Vigna * \author Lars Gullik Bjønnes * * Full author contact details are available in file CREDITS */ #include #include "insetcollapsable.h" #include "insettext.h" #include "BufferView.h" #include "debug.h" #include "dimension.h" #include "gettext.h" #include "lyxfont.h" #include "lyxlex.h" #include "lyxtext.h" #include "WordLangTuple.h" #include "funcrequest.h" #include "buffer.h" #include "frontends/font_metrics.h" #include "frontends/Painter.h" #include "frontends/LyXView.h" #include "support/LAssert.h" #include "support/LOstream.h" using std::vector; using std::ostream; using std::endl; using std::max; InsetCollapsable::InsetCollapsable(BufferParams const & bp, bool collapsed) : UpdatableInset(), collapsed_(collapsed), inset(bp), button_length(0), button_top_y(0), button_bottom_y(0), label("Label"), #if 0 autocollapse(false), #endif oldWidth(0), in_update(false), first_after_edit(false) { inset.setOwner(this); inset.setAutoBreakRows(true); inset.setDrawFrame(0, InsetText::ALWAYS); inset.setFrameColor(0, LColor::collapsableframe); setInsetName("Collapsable"); } InsetCollapsable::InsetCollapsable(InsetCollapsable const & in, bool same_id) : UpdatableInset(in, same_id), collapsed_(in.collapsed_), framecolor(in.framecolor), labelfont(in.labelfont), inset(in.inset), button_length(0), button_top_y(0), button_bottom_y(0), label(in.label), #if 0 autocollapse(in.autocollapse), #endif oldWidth(0), in_update(false), first_after_edit(false) { inset.init(&(in.inset), same_id); inset.setOwner(this); } bool InsetCollapsable::insertInset(BufferView * bv, Inset * in) { if (!insetAllowed(in->lyxCode())) { lyxerr << "InsetCollapsable::InsertInset: " "Unable to insert inset." << endl; return false; } return inset.insertInset(bv, in); } void InsetCollapsable::write(Buffer const * buf, ostream & os) const { os << "collapsed " << (collapsed_ ? "true" : "false") << "\n"; inset.writeParagraphData(buf, os); } void InsetCollapsable::read(Buffer const * buf, LyXLex & lex) { if (lex.isOK()) { lex.next(); string const token = lex.getString(); if (token == "collapsed") { lex.next(); collapsed_ = lex.getBool(); } else { lyxerr << "InsetCollapsable::Read: Missing collapsed!" << endl; // Take countermeasures lex.pushToken(token); } } inset.read(buf, lex); } void InsetCollapsable::dimension_collapsed(Dimension & dim) const { font_metrics::buttonText(label, labelfont, dim.w, dim.a, dim.d); dim.w += 2 * TEXT_TO_INSET_OFFSET; } int InsetCollapsable::height_collapsed() const { Dimension dim; font_metrics::buttonText(label, labelfont, dim.w, dim.a, dim.d); return dim.a + dim.d; } void InsetCollapsable::dimension(BufferView * bv, LyXFont const & font, Dimension & dim) const { dimension_collapsed(dim); if (collapsed_) return; Dimension insetdim; inset.dimension(bv, font, insetdim); dim.d += insetdim.height() + TEXT_TO_BOTTOM_OFFSET; dim.w = max(dim.w, insetdim.width()); } void InsetCollapsable::draw_collapsed(Painter & pain, int baseline, float & x) const { pain.buttonText(int(x) + TEXT_TO_INSET_OFFSET, baseline, label, labelfont); Dimension dim; dimension_collapsed(dim); x += dim.w; } void InsetCollapsable::draw(BufferView * bv, LyXFont const & f, int baseline, float & x, bool inlined) const { lyx::Assert(bv); cache(bv); if (nodraw()) return; Dimension dim_collapsed; dimension_collapsed(dim_collapsed); Painter & pain = bv->painter(); button_length = dim_collapsed.width(); button_top_y = -ascent(bv, f); button_bottom_y = -ascent(bv, f) + dim_collapsed.height(); if (!isOpen()) { draw_collapsed(pain, baseline, x); return; } float old_x = x; if (!owner()) x += scroll(); top_x = int(x); top_baseline = baseline; int const bl = baseline - ascent(bv, f) + dim_collapsed.ascent(); if (inlined) { inset.draw(bv, f, baseline, x); } else { draw_collapsed(pain, bl, old_x); int const yy = bl + dim_collapsed.descent() + inset.ascent(bv, f); inset.draw(bv, f, yy, x); // contained inset may be shorter than the button if (x < top_x + button_length + TEXT_TO_INSET_OFFSET) x = top_x + button_length + TEXT_TO_INSET_OFFSET; } } void InsetCollapsable::draw(BufferView * bv, LyXFont const & f, int baseline, float & x) const { // by default, we are not inlined-drawing draw(bv, f, baseline, x, false); } Inset::EDITABLE InsetCollapsable::editable() const { return collapsed_ ? IS_EDITABLE : HIGHLY_EDITABLE; } void InsetCollapsable::insetUnlock(BufferView * bv) { #if 0 if (autocollapse) { if (change_label_with_text) { draw_label = get_new_label(); } else { draw_label = label; } collapsed_ = true; } #endif inset.insetUnlock(bv); if (scroll()) scroll(bv, 0.0F); bv->updateInset(this); } FuncRequest InsetCollapsable::adjustCommand(FuncRequest const & cmd) { LyXFont font(LyXFont::ALL_SANE); FuncRequest cmd1 = cmd; cmd1.y = ascent(cmd.view(), font) + cmd.y - (height_collapsed() + inset.ascent(cmd.view(), font)); return cmd1; } void InsetCollapsable::lfunMouseRelease(FuncRequest const & cmd) { bool ret = false; BufferView * bv = cmd.view(); if (collapsed_ && cmd.button() != mouse_button::button3) { collapsed_ = false; inset.setUpdateStatus(bv, InsetText::FULL); bv->updateInset(this); bv->buffer()->markDirty(); return; } if ((cmd.button() != mouse_button::button3) && (cmd.x < button_length) && (cmd.y >= button_top_y) && (cmd.y <= button_bottom_y)) { if (collapsed_) { collapsed_ = false; inset.setUpdateStatus(bv, InsetText::FULL); bv->updateInset(this); bv->buffer()->markDirty(); } else { collapsed_ = true; bv->unlockInset(this); bv->updateInset(this); bv->buffer()->markDirty(); } } else if (!collapsed_ && (cmd.y > button_bottom_y)) { ret = (inset.localDispatch(adjustCommand(cmd)) == DISPATCHED); } if (cmd.button() == mouse_button::button3 && !ret) showInsetDialog(bv); } int InsetCollapsable::latex(Buffer const * buf, ostream & os, LatexRunParams const & runparams) const { return inset.latex(buf, os, runparams); } int InsetCollapsable::ascii(Buffer const * buf, ostream & os, int ll) const { return inset.ascii(buf, os, ll); } int InsetCollapsable::linuxdoc(Buffer const * buf, ostream & os) const { return inset.linuxdoc(buf, os); } int InsetCollapsable::docbook(Buffer const * buf, ostream & os, bool mixcont) const { return inset.docbook(buf, os, mixcont); } void InsetCollapsable::update(BufferView * bv, bool reinit) { if (in_update) { if (reinit && owner()) { owner()->update(bv, true); } return; } in_update = true; inset.update(bv, reinit); if (reinit && owner()) { owner()->update(bv, true); } in_update = false; } Inset::RESULT InsetCollapsable::localDispatch(FuncRequest const & cmd) { //lyxerr << "InsetCollapsable::localDispatch: " << cmd.action << "\n"; BufferView * bv = cmd.view(); switch (cmd.action) { case LFUN_INSET_EDIT: { if (!cmd.argument.empty()) { UpdatableInset::localDispatch(cmd); if (collapsed_) { collapsed_ = false; if (bv->lockInset(this)) { inset.setUpdateStatus(bv, InsetText::FULL); bv->updateInset(this); bv->buffer()->markDirty(); inset.localDispatch(cmd); first_after_edit = true; } } else { if (bv->lockInset(this)) inset.localDispatch(cmd); } return DISPATCHED; } #ifdef WITH_WARNINGS #warning Fix this properly in BufferView_pimpl::workAreaButtonRelease #endif if (cmd.button() == mouse_button::button3) return DISPATCHED; UpdatableInset::localDispatch(cmd); if (collapsed_) { collapsed_ = false; // set this only here as it should be recollapsed only if // it was already collapsed! first_after_edit = true; if (!bv->lockInset(this)) return DISPATCHED; bv->updateInset(this); bv->buffer()->markDirty(); inset.localDispatch(cmd); } else { FuncRequest cmd1 = cmd; if (!bv->lockInset(this)) return DISPATCHED; if (cmd.y <= button_bottom_y) { cmd1.y = 0; } else { LyXFont font(LyXFont::ALL_SANE); cmd1.y = ascent(bv, font) + cmd.y - (height_collapsed() + inset.ascent(bv, font)); } inset.localDispatch(cmd); } return DISPATCHED; } case LFUN_MOUSE_PRESS: if (!collapsed_ && cmd.y > button_bottom_y) inset.localDispatch(adjustCommand(cmd)); return DISPATCHED; case LFUN_MOUSE_MOTION: if (!collapsed_ && cmd.y > button_bottom_y) inset.localDispatch(adjustCommand(cmd)); return DISPATCHED; case LFUN_MOUSE_RELEASE: lfunMouseRelease(cmd); return DISPATCHED; default: UpdatableInset::RESULT result = inset.localDispatch(cmd); if (result >= FINISHED) bv->unlockInset(this); first_after_edit = false; return result; } } bool InsetCollapsable::lockInsetInInset(BufferView * bv, UpdatableInset * in) { if (&inset == in) return true; return inset.lockInsetInInset(bv, in); } bool InsetCollapsable::unlockInsetInInset(BufferView * bv, UpdatableInset * in, bool lr) { if (&inset == in) { bv->unlockInset(this); return true; } return inset.unlockInsetInInset(bv, in, lr); } bool InsetCollapsable::updateInsetInInset(BufferView * bv, Inset *in) { if (in == this) return true; return inset.updateInsetInInset(bv, in); } int InsetCollapsable::insetInInsetY() const { return inset.insetInInsetY() - (top_baseline - inset.y()); } void InsetCollapsable::validate(LaTeXFeatures & features) const { inset.validate(features); } void InsetCollapsable::getCursor(BufferView & bv, int & x, int & y) const { inset.getCursor(bv, x, y); } void InsetCollapsable::getCursorPos(BufferView * bv, int & x, int & y) const { inset.getCursorPos(bv, x , y); } UpdatableInset * InsetCollapsable::getLockingInset() const { UpdatableInset * in = inset.getLockingInset(); if (const_cast(&inset) == in) return const_cast(this); return in; } UpdatableInset * InsetCollapsable::getFirstLockingInsetOfType(Inset::Code c) { if (c == lyxCode()) return this; return inset.getFirstLockingInsetOfType(c); } void InsetCollapsable::setFont(BufferView * bv, LyXFont const & font, bool toggleall, bool selectall) { inset.setFont(bv, font, toggleall, selectall); } LyXText * InsetCollapsable::getLyXText(BufferView const * bv, bool const recursive) const { return inset.getLyXText(bv, recursive); } void InsetCollapsable::deleteLyXText(BufferView * bv, bool recursive) const { inset.deleteLyXText(bv, recursive); } void InsetCollapsable::resizeLyXText(BufferView * bv, bool force) const { inset.resizeLyXText(bv, force); LyXFont font(LyXFont::ALL_SANE); oldWidth = width(bv, font); } vector const InsetCollapsable::getLabelList() const { return inset.getLabelList(); } bool InsetCollapsable::nodraw() const { return inset.nodraw(); } int InsetCollapsable::scroll(bool recursive) const { int sx = UpdatableInset::scroll(false); if (recursive) sx += inset.scroll(recursive); return sx; } ParagraphList * InsetCollapsable::getParagraphs(int i) const { return inset.getParagraphs(i); } LyXCursor const & InsetCollapsable::cursor(BufferView * bv) const { return inset.cursor(bv); } Inset * InsetCollapsable::getInsetFromID(int id_arg) const { if (id_arg == id()) return const_cast(this); return inset.getInsetFromID(id_arg); } void InsetCollapsable::open(BufferView * bv) { if (!collapsed_) return; collapsed_ = false; bv->updateInset(this); } void InsetCollapsable::close(BufferView * bv) const { if (collapsed_) return; collapsed_ = true; bv->updateInset(const_cast(this)); } void InsetCollapsable::setLabel(string const & l) const { label = l; } void InsetCollapsable::markErased() { inset.markErased(); } bool InsetCollapsable::nextChange(BufferView * bv, lyx::pos_type & length) { bool found = inset.nextChange(bv, length); if (first_after_edit && !found) close(bv); else if (!found) first_after_edit = false; return found; } bool InsetCollapsable::searchForward(BufferView * bv, string const & str, bool cs, bool mw) { bool found = inset.searchForward(bv, str, cs, mw); if (first_after_edit && !found) close(bv); else if (!found) first_after_edit = false; return found; } bool InsetCollapsable::searchBackward(BufferView * bv, string const & str, bool cs, bool mw) { bool found = inset.searchBackward(bv, str, cs, mw); if (first_after_edit && !found) close(bv); else if (!found) first_after_edit = false; return found; } WordLangTuple const InsetCollapsable::selectNextWordToSpellcheck(BufferView * bv, float & value) const { WordLangTuple word = inset.selectNextWordToSpellcheck(bv, value); if (first_after_edit && word.word().empty()) close(bv); first_after_edit = false; return word; } void InsetCollapsable::addPreview(grfx::PreviewLoader & loader) const { inset.addPreview(loader); } void InsetCollapsable::cache(BufferView * bv) const { view_ = bv->owner()->view(); } BufferView * InsetCollapsable::view() const { return view_.lock().get(); }