/* This file is part of * ====================================================== * * LyX, The Document Processor * * Copyright (C) 1998 The LyX Team. * * ====================================================== */ #include #ifdef __GNUG__ #pragma implementation #endif #include "insetcollapsable.h" #include "gettext.h" #include "lyxfont.h" #include "BufferView.h" #include "Painter.h" #include "insets/insettext.h" #include "support/LOstream.h" #include "support/lstrings.h" #include "debug.h" class LyXText; using std::ostream; using std::endl; InsetCollapsable::InsetCollapsable() : UpdatableInset() { inset = new InsetText; inset->setOwner(this); collapsed = true; label = "Label"; autocollapse = true; inset->SetAutoBreakRows(true); inset->SetDrawFrame(0, InsetText::ALWAYS); inset->SetFrameColor(0, LColor::footnoteframe); button_length = button_top_y = button_bottom_y = 0; setInsetName("Collapsable"); widthCollapsed = oldWidth = 0; need_update = FULL; } Inset * InsetCollapsable::Clone() const { InsetCollapsable * result = new InsetCollapsable(); result->inset->init(inset); result->inset->setOwner(result); result->collapsed = collapsed; return result; } bool InsetCollapsable::InsertInset(BufferView * bv, Inset * in) { if (!InsertInsetAllowed(in)) { lyxerr << "InsetCollapsable::InsertInset: " "Unable to insert inset." << endl; return false; } return inset->InsertInset(bv, in); } void InsetCollapsable::Write(Buffer const * buf, ostream & os) const { os << "collapsed " << tostr(collapsed) << "\n"; inset->WriteParagraphData(buf, os); } void InsetCollapsable::Read(Buffer const * buf, LyXLex & lex) { string token; if (lex.IsOK()) { lex.next(); token = lex.GetString(); if (token == "collapsed") { lex.next(); collapsed = lex.GetBool(); } } inset->Read(buf, lex); } int InsetCollapsable::ascent_collapsed(Painter & pain, LyXFont const &) const { int width = 0, ascent = 0, descent = 0; pain.buttonText(0, 0, label.c_str(), labelfont, false, width, ascent, descent); return ascent; } int InsetCollapsable::descent_collapsed(Painter & pain, LyXFont const &) const { int width = 0, ascent = 0, descent = 0; pain.buttonText(0, 0, label.c_str(), labelfont, false, width, ascent, descent); return descent; } int InsetCollapsable::width_collapsed(Painter & pain, LyXFont const &) const { int width, ascent, descent; pain.buttonText(TEXT_TO_INSET_OFFSET, 0, label.c_str(), labelfont, false, width, ascent, descent); return width + (2*TEXT_TO_INSET_OFFSET); } int InsetCollapsable::ascent(BufferView * bv, LyXFont const & font) const { if (collapsed) return ascent_collapsed(bv->painter(), font); else return inset->ascent(bv, font) + TEXT_TO_TOP_OFFSET; } int InsetCollapsable::descent(BufferView * bv, LyXFont const & font) const { if (collapsed) return descent_collapsed(bv->painter(), font); else return inset->descent(bv, font) + TEXT_TO_BOTTOM_OFFSET; } int InsetCollapsable::width(BufferView * bv, LyXFont const & font) const { if (collapsed) return widthCollapsed; return inset->width(bv, font) + widthCollapsed; } void InsetCollapsable::draw_collapsed(Painter & pain, LyXFont const &, int baseline, float & x) const { int width = 0; pain.buttonText(int(x) + TEXT_TO_INSET_OFFSET, baseline, label.c_str(), labelfont, true, width); x += width + TEXT_TO_INSET_OFFSET; } void InsetCollapsable::draw(BufferView * bv, LyXFont const & f, int baseline, float & x, bool cleared) const { Painter & pain = bv->painter(); button_length = widthCollapsed; button_top_y = -ascent_collapsed(pain, f); button_bottom_y = descent_collapsed(pain, f); if (collapsed) { draw_collapsed(pain, f, baseline, x); x += TEXT_TO_INSET_OFFSET; return; } if (!cleared && ((inset->need_update == InsetText::FULL) || (inset->need_update == InsetText::INIT) || (top_x!=int(x)) || (top_baseline!=baseline))) { int w = owner()? width(bv, f) : pain.paperWidth(); int h = ascent(bv,f) + descent(bv, f); int tx = (needFullRow() && !owner())? 0:int(x); int ty = baseline - ascent(bv,f); if (ty < 0) ty = 0; if ((ty + h) > pain.paperHeight()) h = pain.paperHeight(); if ((top_x + w) > pain.paperWidth()) w = pain.paperWidth(); pain.fillRectangle(tx, ty-1, w, h+2); cleared = true; } // not needed if collapsed top_x = int(x); top_baseline = baseline; draw_collapsed(pain, f, baseline, x); inset->draw(bv, f, baseline, x, cleared); need_update = NONE; } void InsetCollapsable::Edit(BufferView * bv, int x, int y, unsigned int button) { UpdatableInset::Edit(bv, x, y, button); if (collapsed && autocollapse) { collapsed = false; if (!bv->lockInset(this)) return; bv->updateInset(this, false); inset->Edit(bv, 0, 0, button); } else if (!collapsed) { if (!bv->lockInset(this)) return; inset->Edit(bv, x-widthCollapsed, y, button); } } Inset::EDITABLE InsetCollapsable::Editable() const { if (collapsed) return IS_EDITABLE; return HIGHLY_EDITABLE; } void InsetCollapsable::InsetUnlock(BufferView * bv) { if (autocollapse) { collapsed = true; } inset->InsetUnlock(bv); bv->updateInset(this, false); } void InsetCollapsable::InsetButtonPress(BufferView * bv,int x,int y,int button) { if (!collapsed && (x >= button_length)) { inset->InsetButtonPress(bv, x-widthCollapsed, y, button); } } void InsetCollapsable::InsetButtonRelease(BufferView * bv, int x, int y, int button) { if ((x >= 0) && (x < button_length) && (y >= button_top_y) && (y < button_bottom_y)) { if (collapsed) { collapsed = false; inset->InsetButtonRelease(bv, 0, 0, button); bv->updateInset(this, false); } else { collapsed = true; bv->unlockInset(this); bv->updateInset(this, false); } } else if (!collapsed && (x >= button_length) && (y >= button_top_y)) { inset->InsetButtonRelease(bv, x-widthCollapsed, y, button); } } void InsetCollapsable::InsetMotionNotify(BufferView * bv, int x, int y, int state) { if (x >= button_length) { inset->InsetMotionNotify(bv, x-widthCollapsed, y, state); } } void InsetCollapsable::InsetKeyPress(XKeyEvent * xke) { inset->InsetKeyPress(xke); } int InsetCollapsable::Latex(Buffer const * buf, ostream & os, bool fragile, bool free_spc) const { return inset->Latex(buf, os, fragile, free_spc); } int InsetCollapsable::getMaxWidth(Painter & pain, UpdatableInset const * inset) const { int w; w = UpdatableInset::getMaxWidth(pain,inset); if (w < 0) { return w; } w -= widthCollapsed; // should be at least 30 pixels !!! if (w < 30) w = 30; return w; // - top_x - widthCollapsed; } #if 0 int InsetCollapsable::getMaxTextWidth(Painter & pain, UpdatableInset const * inset) const { return getMaxWidth(pain, inset) - widthCollapsed; } #endif void InsetCollapsable::update(BufferView * bv, LyXFont const & font, bool dodraw) { if (!widthCollapsed) { widthCollapsed = width_collapsed(bv->painter(), font); inset->deleteLyXText(bv); need_update = FULL; if (owner()) { owner()->update(bv, font, dodraw); return; } } if (oldWidth != width(bv, font)) { oldWidth = width(bv, font); inset->deleteLyXText(bv); need_update = FULL; if (owner()) { owner()->update(bv, font, dodraw); return; } } inset->update(bv, font, dodraw); } UpdatableInset::RESULT InsetCollapsable::LocalDispatch(BufferView * bv, int action, string const & arg) { UpdatableInset::RESULT result = inset->LocalDispatch(bv, action, arg); if (result == FINISHED) bv->unlockInset(this); return result; } bool InsetCollapsable::LockInsetInInset(BufferView * bv, UpdatableInset * in) { if (inset == in) return true; return inset->LockInsetInInset(bv, in); } bool InsetCollapsable::UnlockInsetInInset(BufferView * bv, UpdatableInset * in, bool lr) { if (inset == in) { bv->unlockInset(this); return true; } return inset->UnlockInsetInInset(bv, in, lr); } bool InsetCollapsable::UpdateInsetInInset(BufferView * bv, Inset *in) { if (in == inset) return true; return inset->UpdateInsetInInset(bv, in); } int InsetCollapsable::InsetInInsetY() { return inset->InsetInInsetY(); } void InsetCollapsable::Validate(LaTeXFeatures & features) const { inset->Validate(features); } void InsetCollapsable::GetCursorPos(BufferView * bv, int & x, int & y) const { inset->GetCursorPos(bv, x , y); } void InsetCollapsable::ToggleInsetCursor(BufferView * bv) { inset->ToggleInsetCursor(bv); } UpdatableInset * InsetCollapsable::GetLockingInset() { UpdatableInset * in = inset->GetLockingInset(); if (inset == in) return this; return in; } UpdatableInset * InsetCollapsable::GetFirstLockingInsetOfType(Inset::Code c) { if (c == LyxCode()) return this; return inset->GetFirstLockingInsetOfType(c); } void InsetCollapsable::SetFont(BufferView * bv, LyXFont const & font, bool toggleall) { inset->SetFont(bv, font, toggleall); } bool InsetCollapsable::doClearArea() const { return inset->doClearArea(); } LyXText * InsetCollapsable::getLyXText(BufferView * bv) const { return inset->getLyXText(bv); } void InsetCollapsable::deleteLyXText(BufferView * bv) { inset->deleteLyXText(bv); }