// File modified by fdfix.sh for use by lyx (with xforms >= 0.88) and gettext #include #include "xforms_helpers.h" #include "gettext.h" /* Form definition file generated with fdesign. */ #include FORMS_H_LOCATION #include #include "form_minipage.h" #include "FormMinipage.h" FD_form_minipage::~FD_form_minipage() { if ( form->visible ) fl_hide_form( form ); fl_free_form( form ); } FD_form_minipage * FormMinipage::build_minipage() { FL_OBJECT *obj; FD_form_minipage *fdui = new FD_form_minipage; fdui->form = fl_bgn_form(FL_NO_BOX, 430, 170); fdui->form->u_vdata = this; obj = fl_add_box(FL_FLAT_BOX, 0, 0, 430, 170, ""); obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 20, 20, 200, 60, _("Width")); fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_lstyle(obj, FL_BOLD_STYLE); obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 240, 20, 180, 100, _("Alignment")); fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_lstyle(obj, FL_BOLD_STYLE); fdui->input_width = obj = fl_add_input(FL_NORMAL_INPUT, 30, 30, 110, 30, ""); fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_callback(obj, C_FormBaseInputCB, 0); fdui->choice_width_units = obj = fl_add_choice(FL_NORMAL_CHOICE, 150, 30, 60, 30, ""); fl_set_object_boxtype(obj, FL_FRAME_BOX); fl_set_object_callback(obj, C_FormBaseInputCB, 0); fdui->group_alignment = fl_bgn_group(); { char const * const dummy = N_("Top|#T"); fdui->radio_top = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 249, 30, 152, 30, idex(_(dummy))); fl_set_button_shortcut(obj, scex(_(dummy)), 1); } fl_set_object_color(obj, FL_COL1, FL_YELLOW); fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_callback(obj, C_FormBaseInputCB, 0); { char const * const dummy = N_("Middle|#d"); fdui->radio_middle = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 249, 60, 152, 30, idex(_(dummy))); fl_set_button_shortcut(obj, scex(_(dummy)), 1); } fl_set_object_color(obj, FL_COL1, FL_YELLOW); fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_callback(obj, C_FormBaseInputCB, 0); { char const * const dummy = N_("Bottom|#B"); fdui->radio_bottom = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 249, 90, 152, 30, idex(_(dummy))); fl_set_button_shortcut(obj, scex(_(dummy)), 1); } fl_set_object_color(obj, FL_COL1, FL_YELLOW); fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_callback(obj, C_FormBaseInputCB, 0); fl_end_group(); { char const * const dummy = N_("Cancel|^["); fdui->button_cancel = obj = fl_add_button(FL_NORMAL_BUTTON, 330, 130, 90, 30, idex(_(dummy))); fl_set_button_shortcut(obj, scex(_(dummy)), 1); } fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_callback(obj, C_FormBaseCancelCB, 0); { char const * const dummy = N_("Apply|#A"); fdui->button_apply = obj = fl_add_button(FL_NORMAL_BUTTON, 230, 130, 90, 30, idex(_(dummy))); fl_set_button_shortcut(obj, scex(_(dummy)), 1); } fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_callback(obj, C_FormBaseApplyCB, 0); fdui->button_ok = obj = fl_add_button(FL_RETURN_BUTTON, 130, 130, 90, 30, _("OK")); fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_callback(obj, C_FormBaseOKCB, 0); { char const * const dummy = N_("Restore|#R"); fdui->button_restore = obj = fl_add_button(FL_NORMAL_BUTTON, 10, 130, 90, 30, idex(_(dummy))); fl_set_button_shortcut(obj, scex(_(dummy)), 1); } fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_callback(obj, C_FormBaseRestoreCB, 0); fdui->text_warning = obj = fl_add_text(FL_NORMAL_TEXT, 20, 90, 210, 30, ""); fl_set_object_lalign(obj, FL_ALIGN_LEFT|FL_ALIGN_INSIDE); fl_end_form(); fdui->form->fdui = fdui; return fdui; } /*---------------------------------------*/