// File modified by fdfix.sh for use by lyx (with xforms >= 0.88) and gettext #include #include "lyx_gui_misc.h" #include "gettext.h" /* Form definition file generated with fdesign. */ #include FORMS_H_LOCATION #include #include "form_maths_matrix.h" #include "FormMathsMatrix.h" FD_form_maths_matrix::~FD_form_maths_matrix() { if ( form->visible ) fl_hide_form( form ); fl_free_form( form ); } FD_form_maths_matrix * FormMathsMatrix::build_maths_matrix() { FL_OBJECT *obj; FD_form_maths_matrix *fdui = new FD_form_maths_matrix; fdui->form = fl_bgn_form(FL_NO_BOX, 280, 170); fdui->form->u_vdata = this; obj = fl_add_box(FL_UP_BOX, 0, 0, 280, 170, ""); fdui->slider_rows = obj = fl_add_valslider(FL_HOR_NICE_SLIDER, 10, 30, 160, 30, _("Rows")); fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_lalign(obj, FL_ALIGN_TOP); fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0); fl_set_slider_precision(obj, 0); fl_set_slider_bounds(obj, 1, 20); fl_set_slider_return(obj, FL_RETURN_END_CHANGED); fdui->slider_columns = obj = fl_add_valslider(FL_HOR_NICE_SLIDER, 10, 90, 160, 30, _("Columns ")); fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_lalign(obj, FL_ALIGN_TOP); fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0); fl_set_slider_precision(obj, 0); fl_set_slider_bounds(obj, 1, 20); fl_set_slider_return(obj, FL_RETURN_END_CHANGED); { char const * const dummy = N_("Vertical align|#V"); fdui->choice_valign = obj = fl_add_choice(FL_NORMAL_CHOICE, 180, 30, 90, 30, idex(_(dummy))); fl_set_button_shortcut(obj, scex(_(dummy)), 1); } fl_set_object_boxtype(obj, FL_FRAME_BOX); fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_lalign(obj, FL_ALIGN_TOP); fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0); { char const * const dummy = N_("Horizontal align|#H"); fdui->input_halign = obj = fl_add_input(FL_NORMAL_INPUT, 180, 90, 90, 30, idex(_(dummy))); fl_set_button_shortcut(obj, scex(_(dummy)), 1); } fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_lalign(obj, FL_ALIGN_TOP); fl_set_object_callback(obj, C_FormBaseDeprecatedInputCB, 0); fdui->button_ok = obj = fl_add_button(FL_RETURN_BUTTON, 10, 130, 80, 30, _("OK ")); fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_callback(obj, C_FormBaseDeprecatedOKCB, 0); { char const * const dummy = N_("Apply|#A"); fdui->button_apply = obj = fl_add_button(FL_NORMAL_BUTTON, 100, 130, 80, 30, idex(_(dummy))); fl_set_button_shortcut(obj, scex(_(dummy)), 1); } fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_callback(obj, C_FormBaseDeprecatedApplyCB, 0); { char const * const dummy = N_("Cancel|^["); fdui->button_cancel = obj = fl_add_button(FL_NORMAL_BUTTON, 190, 130, 80, 30, idex(_(dummy))); fl_set_button_shortcut(obj, scex(_(dummy)), 1); } fl_set_object_lsize(obj, FL_NORMAL_SIZE); fl_set_object_callback(obj, C_FormBaseDeprecatedCancelCB, 0); fl_end_form(); fdui->form->fdui = fdui; return fdui; } /*---------------------------------------*/